Michael R. Macedonia
Also Known As:
- Mike R. Macedonia
Most Recent Affiliation(s):
- Fraunhofer Institute for Research in Computer Graphics (IGD), Vice President
Other / Past Affiliation(s):
- USA Simulation, Training, and Instrumentation Command
- US Army STRICOM
Bio:
SIGGRAPH 1999
Michael R. Macedonia is Chief Scientist and Technical Director for the USA Simulation, Training, and Instrumentation Command (STRICOM). He has worked extensively with the multicast networking community and has written one of the most often referenced publications in that area. He also contributed to the National Academy of Sciences report entitled “Virtual Reality: Scientific and Technological Challenges” detailing the networking and communications research needed to continue the development of virtual reality systems. At SIGGRAPH 96, he was a panelist on the “Global Multi-User Virtual Environments” panel. He is a member of both ACM SIGCOMM & SIGGRAPH.??
SIGGRAPH 1998
Michael R. Macedonia is Chief Scientist and Technical Director for the USA Simulation Training and Instrumentation Command (STRICOM). He has worked extensively with the multicast networking community and has written one of the most often referenced publications in that area. He also contributed to the National Academy of Sciences report entitled Virtual Reality Scientific and Technological Challenges detailing the networking and communications research needed to continue the development of virtual reality systems. At SIGGRAPH 96, he was a panelist on the Global Multi-User Virtual Environments” panel. He is a member of both ACM SIGCOMM & SIGGRAPH.??
SIGGRAPH 1997
Michael R. Macedonia is Vice President in charge of developing global virtual environments for commerce, government and education at the non- profit Fraunhofer Center for Research in Computer Graphics (CRCG). He has? worked extensively with the multicast networking community and has written one of the most often referenced publications in that area. He also contributed to the National Academy of Sciences report entitled “Virtual Reality: Scientific and Technological Challenges” detailing the networking and communications research needed to continue the development of virtual reality systems. At SIGGRAPH 96, he was a panelist on the “Global Multi-User Virtual Environments” panel. He is a member of both ACM SIGCOMM? & SIGGRAPH.??
Experience(s):
Learning Category: Presentation(s):
Role(s):
- Birds of Feather Presenter
- Course Presenter
- Emerging Technologies Collaborator
- Emerging Technologies Presenter
- Panel Presenter
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