Guillaume Francois
Most Recent Affiliation(s):
- Moving Picture Company
Other / Past Affiliation(s):
- IRISA/INRIA
- France Télécom R&D
Bio:
SIGGRAPH 2010
Guillaume Francois is a Shader Writer at the Moving Picture Company where he is responsible for the Image Based Lighting shading pipeline. His interests and work also include atmospheric scattering, skin modeling and rendering and other rendering challenges. His film credits include G.I. Joe: The Rise of Cobra, Prince of Persia: The Sands of Time and Clash of the Titans. In 2008, he graduated with a Ph.D. in Computer Science from the University of Rennes I.
Learning Category: Presentation(s):
Type: [Courses]
Importance Sampling for Production Rendering Organizer(s): [Colbert]
Presenter(s): [Colbert] [Premoze] [Francois]
Entry No.: [11]
[SIGGRAPH 2010]
Type: [Talks (Sketches)]
Single scattering in heterogenous participating media Presenter(s): [Delalandre] [Gautron] [Marvie] [Francois]
[SIGGRAPH 2010]
Type: [Talks (Sketches)]
Volumetric shadow mapping Presenter(s): [Gautron] [Marvie] [Francois]
[SIGGRAPH 2009]