Alan Y. Commike
About Alan Y. Commike
Affiliations
- Silicon Graphics
Bio
SIGGRAPH 1999
Alan Commike is a Member of Technical Staff at SGI. Alan works in optimizing large software applications for SGI platforms. His primary interests are in scientific visualization, volume rendering, and high-performance graphics. Lately, he has been teaching applications how to run in Reality Centers. Prior to joining SGI, he worked for Landmark Graphics developing Oil and Gas exploration software. Alan received a BS and MS in Computer Science from the State University of New York at Buffalo.
SIGGRAPH Conference Organizing Committee Positions
Jury Member
- SIGGRAPH 2000: Sketches and Applications
Conference Contributions
Learning
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Courses
Talks-Sketches
Sessions Moderated
- “Flexible Application Design Using VR Juggler” by Bierbaum, Just, Hartling and Cruz-Neira
- “Presence and Task Performance in Virtual Environments: A Reality Centred Approach” by Mania, Chalmers, Troscianco and Hawkes
- “Building Usable Objects for Virtual Environments” by Smith and Duke
- “A Virtual Reality Interface for Analyzing Remotely Sensed Forestry Data” by Watson, Eggleston, Irby, Moorhead and Evans
- “Implementing the OpenGL API with Direct Rendering in Linux” by Strauss, Paul and Martin
- “Interactive 3D Rendering on PDA Platforms” by Sherman
- “Sort-First Parallel Rendering with a Cluster of PCs” by Samanta, Funkhouser, Li and Singh
Other Information
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