Thomas Müller
About Thomas Müller
- Affiliations
- NVIDIA
- Bio
SIGGRAPH 2022
Thomas is a researcher at NVIDIA who’s passionate about the general project of AI. Having a background in game engine/framework programming, he loves to apply research findings to graphics algorithms. He also worked on rendering at Disney and developed the open source tev image viewer and the rhythm game osu!.
- Awards and Recognition
- SIGGRAPH 2022 Technical Paper Best in Show Award: Müller, Evans, Schied and Keller
SIGGRAPH Conference Organizing Committee Positions
- Committee Member
- SIGGRAPH Asia 2023: Technical Papers
Conference Contributions
- Experiences
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- Presentations
Other Information
- Roles
- Awardee
- Course Presenter
- Real-Time Live Presenter
- Studio (SIGGRAPH Lab) Presenter
- Talk (Sketch) Presenter
- Technical Paper Presenter
- Technical Papers Organizing Committee Member
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