SIGGRAPH 2023: Immersive Pavilion
Conference:
XR / VR / AR Immersive Pavillion:
Sort By
Title
Coordinator
Actualities: Seamless Live Performance with the Physical and Virtual Audiences in Multiverse
Developer(s):
[Lin]
[Chou]
[Weng]
[Tsai Chen]
[Lim]
[Lin]
[Han]
[Pan]
Entry No.: [01]
[SIGGRAPH 2023]
Alice in Gravityland: Augmenting Gravity Experiences with Around-the-Head Vibrotactile Feedback and Illusory Tactile Motion
Developer(s):
[Taglialatela]
[Chang]
[Chen]
[Chang]
[Chen]
[Yang]
[Lin]
[Ma]
[Yu]
[Chen]
Entry No.: [02]
[SIGGRAPH 2023]
Calligraphy Experience System That Conveys the Relationship Between Kanji and Nature
Developer(s):
[Kobayashi]
[Nagata]
Entry No.: [04]
[SIGGRAPH 2023]
Digital Dance Studio VR (DDS-VR): An innovative user-focused immersive software application for digital choreographic composition, planning, teaching, learning, and rehearsal.
Developer(s):
[Whitley]
[Kirchhof]
[Strutt]
Entry No.: [05]
[SIGGRAPH 2023]
Dimix: A Cross-Dimensional Mixed Reality System Based on Latent Diffusion Model
Developer(s):
[Taniguchi]
Entry No.: [06]
[SIGGRAPH 2023]
Forager: Immersive Mycology Experiences and Time-lapse Photogrammetry
Developer(s):
[Porter]
[Zananiri]
Entry No.: [07]
[SIGGRAPH 2023]
Gumball Dreams: Live Theatre in VR
Developer(s):
[Lyons]
[Lane Davis]
[Butchko]
[Frank]
[Tull]
[Roy]
Entry No.: [08]
[SIGGRAPH 2023]
Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality
Developer(s):
[Armstrong]
[Skiers]
[Peng]
[Selvan Gunasekaran]
[Kundu]
[Person]
[Wang]
[Minamizawa]
[Pai]
Entry No.: [09]
[SIGGRAPH 2023]
Mechanical Brain Hacking : A VR Cybernetics Simulator for Body Editing
Developer(s):
[Takashita]
[Tanaka]
[Suzuki]
Entry No.: [10]
[SIGGRAPH 2023]
Mixed Design in Reality: How to translate a VR Game to a MR World and What’s some design issues about it?
Developer(s):
[Nery]
[D'Angello]
Entry No.: [11]
[SIGGRAPH 2023]
Seated-Walking: A Walking-in-Place Technique for Seated VR
Developer(s):
[Chan]
[Mi]
[Hsueh]
[Hsu]
Entry No.: [12]
[SIGGRAPH 2023]
SinkInSync: A Brainwave Synchronization Experience in VR Towards Enhancing Social Connectedness: A Brainwave Synchronization Experience in VR Towards Enhancing Social Connectedness
Developer(s):
[Wang]
[Feng]
Entry No.: [13]
[SIGGRAPH 2023]
Social VR: How Academics Can Use Social VR for Research and Education
Developer(s):
[Beams]
Entry No.: [14]
[SIGGRAPH 2023]
THE CALLING VR: A Musical Virtual Reality Experience
Developer(s):
[Ilongwe]
[Sepulveda]
Entry No.: [16]
[SIGGRAPH 2023]
Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality
Developer(s):
[Armstrong]
[Skiers]
[Peng]
[Selvan Gunasekaran]
[Kundu]
[Person]
[Wang]
[Minamizawa]
[Pai]
Entry No.: [09]
[SIGGRAPH 2023]
Social VR: How Academics Can Use Social VR for Research and Education
Developer(s):
[Beams]
Entry No.: [14]
[SIGGRAPH 2023]
Seated-Walking: A Walking-in-Place Technique for Seated VR
Developer(s):
[Chan]
[Mi]
[Hsueh]
[Hsu]
Entry No.: [12]
[SIGGRAPH 2023]
THE CALLING VR: A Musical Virtual Reality Experience
Developer(s):
[Ilongwe]
[Sepulveda]
Entry No.: [16]
[SIGGRAPH 2023]
Calligraphy Experience System That Conveys the Relationship Between Kanji and Nature
Developer(s):
[Kobayashi]
[Nagata]
Entry No.: [04]
[SIGGRAPH 2023]
Actualities: Seamless Live Performance with the Physical and Virtual Audiences in Multiverse
Developer(s):
[Lin]
[Chou]
[Weng]
[Tsai Chen]
[Lim]
[Lin]
[Han]
[Pan]
Entry No.: [01]
[SIGGRAPH 2023]
Gumball Dreams: Live Theatre in VR
Developer(s):
[Lyons]
[Lane Davis]
[Butchko]
[Frank]
[Tull]
[Roy]
Entry No.: [08]
[SIGGRAPH 2023]
Mixed Design in Reality: How to translate a VR Game to a MR World and What’s some design issues about it?
Developer(s):
[Nery]
[D'Angello]
Entry No.: [11]
[SIGGRAPH 2023]
Forager: Immersive Mycology Experiences and Time-lapse Photogrammetry
Developer(s):
[Porter]
[Zananiri]
Entry No.: [07]
[SIGGRAPH 2023]
Alice in Gravityland: Augmenting Gravity Experiences with Around-the-Head Vibrotactile Feedback and Illusory Tactile Motion
Developer(s):
[Taglialatela]
[Chang]
[Chen]
[Chang]
[Chen]
[Yang]
[Lin]
[Ma]
[Yu]
[Chen]
Entry No.: [02]
[SIGGRAPH 2023]
Mechanical Brain Hacking : A VR Cybernetics Simulator for Body Editing
Developer(s):
[Takashita]
[Tanaka]
[Suzuki]
Entry No.: [10]
[SIGGRAPH 2023]
Dimix: A Cross-Dimensional Mixed Reality System Based on Latent Diffusion Model
Developer(s):
[Taniguchi]
Entry No.: [06]
[SIGGRAPH 2023]
Sort By
Title
Coordinator
Actualities: Seamless Live Performance with the Physical and Virtual Audiences in Multiverse
Developer(s): [Lin] [Chou] [Weng] [Tsai Chen] [Lim] [Lin] [Han] [Pan]
Entry No.: [01]
[SIGGRAPH 2023]
Alice in Gravityland: Augmenting Gravity Experiences with Around-the-Head Vibrotactile Feedback and Illusory Tactile Motion
Developer(s): [Taglialatela] [Chang] [Chen] [Chang] [Chen] [Yang] [Lin] [Ma] [Yu] [Chen]
Entry No.: [02]
[SIGGRAPH 2023]
Calligraphy Experience System That Conveys the Relationship Between Kanji and Nature
Developer(s): [Kobayashi] [Nagata]
Entry No.: [04]
[SIGGRAPH 2023]
Digital Dance Studio VR (DDS-VR): An innovative user-focused immersive software application for digital choreographic composition, planning, teaching, learning, and rehearsal.
Developer(s): [Whitley] [Kirchhof] [Strutt]
Entry No.: [05]
[SIGGRAPH 2023]
Dimix: A Cross-Dimensional Mixed Reality System Based on Latent Diffusion Model
Developer(s): [Taniguchi]
Entry No.: [06]
[SIGGRAPH 2023]
Forager: Immersive Mycology Experiences and Time-lapse Photogrammetry
Developer(s): [Porter] [Zananiri]
Entry No.: [07]
[SIGGRAPH 2023]
Gumball Dreams: Live Theatre in VR
Developer(s): [Lyons] [Lane Davis] [Butchko] [Frank] [Tull] [Roy]
Entry No.: [08]
[SIGGRAPH 2023]
Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality
Developer(s): [Armstrong] [Skiers] [Peng] [Selvan Gunasekaran] [Kundu] [Person] [Wang] [Minamizawa] [Pai]
Entry No.: [09]
[SIGGRAPH 2023]
Mechanical Brain Hacking : A VR Cybernetics Simulator for Body Editing
Developer(s): [Takashita] [Tanaka] [Suzuki]
Entry No.: [10]
[SIGGRAPH 2023]
Mixed Design in Reality: How to translate a VR Game to a MR World and What’s some design issues about it?
Developer(s): [Nery] [D'Angello]
Entry No.: [11]
[SIGGRAPH 2023]
Seated-Walking: A Walking-in-Place Technique for Seated VR
Developer(s): [Chan] [Mi] [Hsueh] [Hsu]
Entry No.: [12]
[SIGGRAPH 2023]
SinkInSync: A Brainwave Synchronization Experience in VR Towards Enhancing Social Connectedness: A Brainwave Synchronization Experience in VR Towards Enhancing Social Connectedness
Developer(s): [Wang] [Feng]
Entry No.: [13]
[SIGGRAPH 2023]
Social VR: How Academics Can Use Social VR for Research and Education
Developer(s): [Beams]
Entry No.: [14]
[SIGGRAPH 2023]
THE CALLING VR: A Musical Virtual Reality Experience
Developer(s): [Ilongwe] [Sepulveda]
Entry No.: [16]
[SIGGRAPH 2023]
Heightened Empathy: A Multi-user Interactive Experience in a Bioresponsive Virtual Reality
Developer(s): [Armstrong] [Skiers] [Peng] [Selvan Gunasekaran] [Kundu] [Person] [Wang] [Minamizawa] [Pai]
Entry No.: [09]
[SIGGRAPH 2023]
Social VR: How Academics Can Use Social VR for Research and Education
Developer(s): [Beams]
Entry No.: [14]
[SIGGRAPH 2023]
Seated-Walking: A Walking-in-Place Technique for Seated VR
Developer(s): [Chan] [Mi] [Hsueh] [Hsu]
Entry No.: [12]
[SIGGRAPH 2023]
THE CALLING VR: A Musical Virtual Reality Experience
Developer(s): [Ilongwe] [Sepulveda]
Entry No.: [16]
[SIGGRAPH 2023]
Calligraphy Experience System That Conveys the Relationship Between Kanji and Nature
Developer(s): [Kobayashi] [Nagata]
Entry No.: [04]
[SIGGRAPH 2023]
Actualities: Seamless Live Performance with the Physical and Virtual Audiences in Multiverse
Developer(s): [Lin] [Chou] [Weng] [Tsai Chen] [Lim] [Lin] [Han] [Pan]
Entry No.: [01]
[SIGGRAPH 2023]
Gumball Dreams: Live Theatre in VR
Developer(s): [Lyons] [Lane Davis] [Butchko] [Frank] [Tull] [Roy]
Entry No.: [08]
[SIGGRAPH 2023]
Mixed Design in Reality: How to translate a VR Game to a MR World and What’s some design issues about it?
Developer(s): [Nery] [D'Angello]
Entry No.: [11]
[SIGGRAPH 2023]
Forager: Immersive Mycology Experiences and Time-lapse Photogrammetry
Developer(s): [Porter] [Zananiri]
Entry No.: [07]
[SIGGRAPH 2023]
Alice in Gravityland: Augmenting Gravity Experiences with Around-the-Head Vibrotactile Feedback and Illusory Tactile Motion
Developer(s): [Taglialatela] [Chang] [Chen] [Chang] [Chen] [Yang] [Lin] [Ma] [Yu] [Chen]
Entry No.: [02]
[SIGGRAPH 2023]
Mechanical Brain Hacking : A VR Cybernetics Simulator for Body Editing
Developer(s): [Takashita] [Tanaka] [Suzuki]
Entry No.: [10]
[SIGGRAPH 2023]
Dimix: A Cross-Dimensional Mixed Reality System Based on Latent Diffusion Model
Developer(s): [Taniguchi]
Entry No.: [06]
[SIGGRAPH 2023]