Thomas (Tom) K. Porter
Most Recent Affiliation(s):
- Lucasfilm, _Director
Other / Past Affiliation(s):
- Pixar Animation Studios
Bio:
SIGGRAPH 1992
Tom Porter is Director of Effects Animation at Pixar. Tom has been working in 3-D graphics since 1976. He wrote the software for the first commercial point program (the Ampex AVA), developed fundamental algorithms for digital compositing (which led to the Pixar Image Computer) and for motion-blurred rendering. Tom has taken time out over the years to create still frame images (1984, Textbook Strike) to advance the state of the art in computer generated photorealism, his main research interest.
Artwork(s):
Learning Category: Presentation(s):
Type: [Courses]
Writing Renderman Shaders Organizer(s): [Apodaca] [Peachey]
Presenter(s): [Apodaca] [Peachey] [Porter] [Sayre] [Smyrl]
Entry No.: [21]
[SIGGRAPH 1992]
Type: [Technical Papers]
Chap - a SIMD graphics processor Presenter(s): [Levinthal] [Porter]
[SIGGRAPH 1984]
Type: [Technical Papers]
Distributed ray tracing Presenter(s): [Cook] [Porter] [Carpenter]
[SIGGRAPH 1984]
Type: [Courses]
State-of-the-Art in Image Synthesis Organizer(s): [Stock]
Presenter(s): [Gardner] [Porter] [Reeves] [Smith] [Stock]
Entry No.: [11]
[SIGGRAPH 1984]
Type: [Technical Papers]
The shaded surface display of large molecules Presenter(s): [Porter]
[SIGGRAPH 1979]