Vinod Melapudi
Learning Category: Presentation(s):
Type: [Talks (Sketches)]
An Animator-Friendly Chain Simulator for In-Game Animations at Blizzard Entertainment Presenter(s): [Sin] [Melapudi] [Havaldar]
[SIGGRAPH 2023]
Type: [Talks (Sketches)]
Real Time Interactive Deformer Rig Evaluations in Maya using GPUs Presenter(s): [Sin] [Havaldar] [Melapudi]
Entry No.: [40]
[SIGGRAPH 2021]
Type: [Talks (Sketches)]
Time and Memory Efficient Displacement Map Extraction Presenter(s): [Melapudi] [Havaldar]
Entry No.: [46]
[SIGGRAPH 2021]
Role(s):
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