Page 22 – ACM SIGGRAPH HISTORY ARCHIVES
2019 Talks: Konrad_Gaze-Contingent Ocular Parallax Rendering for Virtual Reality

“Gaze-Contingent Ocular Parallax Rendering for Virtual Reality” by Konrad, Angelopoulos and Wetzstein

2019 Talks: Padmanaban_Autofocals: Evaluating Gaze-Contingent Eyeglasses for Presbyopes

“Autofocals: evaluating gaze-contingent eyeglasses for presbyopes” by Padmanaban, Konrad and Wetzstein

2019 Talks:Anzovin_Fast, Interpolationless Character Animation Through "Ephemeral" Rigging

“Fast, Interpolationless Character Animation Through “Ephemeral” Rigging” by Anzovin

2019 Talks: Gu_Sliding the Pieces into Place: Rigging the Pigeons of Spies in Disguise

“Sliding the Pieces into Place: Rigging the Pigeons of Spies in Disguise” by Gu, Aydogdu and Song

2019 Talks: Kao_Flap Flap Away - Animation Cycle Multiplexing

“Flap flap away: animation cycle multiplexing” by Kao and Otto

2019 Talks: Hutchinson_Hierarchy Models: Building Blocks for Procedural Rigging

“Hierarchy Models: Building Blocks for Procedural Rigging” by Hutchinson, Kao, Ochs, Davoud and Powell

2019 Talks: Caillaud_Integrate USD the nodal way, a visual VFX pipeline

“Integrate USD the nodal way, a visual VFX pipeline” by Caillaud, Lillo, Laforge and Morin

2019 Talks: Kelkar_Building Modern VFX Infrastructure

“Building Modern VFX Infrastructure” by Kelkar

2019 Talks: Staeubli_Conduit : A Modern Pipeline for the Open Source World

“Conduit : A Modern Pipeline for the Open Source World” by Staeubli, Hoff, Bland, Hallac, Smeltzer, et al. …

2019 Talks: LeGendre_DeepLight: Learning Illumination for Unconstrained Mobile Mixed Reality

“DeepLight: Learning Illumination for Unconstrained Mobile Mixed Reality” by LeGendre, Fyffe, Flynn, Charbonnel, Busch, et al. …

2019 Talks: Cieri_Streamlining IBL workflows with computer vision and USD

“Streamlining IBL workflows with computer vision and USD” by Cieri and Schwank

2019 Talks: Vavilala_Light Pruning on Toy Story 4

“Light Pruning on Toy Story 4” by Vavilala

2019 Talks: Tu_Practical Lighting on Toy Story 4

“Practical Lighting on Toy Story 4” by Tu, Babb, Chang and Reeves

2019 Talks: Dwivedi_What Time Is It?

“What Time Is It? Efficient And Robust FX Retiming Workflow For Spies In Disguise” by Dwivedi, Barry and McDuffee

2019 Talks: Museth_Retiming of Fluid Simulations for VFX: Distributed Non-Linear Fluid Retiming by Sparse Bi-Directional Advection-Diffusion

“Retiming of Fluid Simulations for VFX: Distributed Non-Linear Fluid Retiming by Sparse Bi-Directional Advection-Diffusion” by Museth

2019 Talks: Nielsen_Physics-Based Combustion Simulation in Bifrost

“Physics-Based Combustion Simulation in Bifrost” by Nielsen, Stamatelos, Bojsen-Hansen and Bridson

2019 Talks: Aguilera_Avengers: Endgame, A new approach for combustion simulations

“Avengers: Endgame, A new approach for combustion simulations” by Aguilera and Johansson

2019 SIGGRAPH Image Not Available

“Foundational Principles & Technologies for the Metaverse” by Sweeney

2019 Talks: Takahashi_Visualization of putting trajectories in live golf broadcasting

“Visualization of putting trajectories in live golf broadcasting” by Takahashi, Ito, Okubo and Mitsumine

2019 Talks: Memoli_From Light To Sound: Prisms And Auto-Zoom Lenses

“From Light To Sound: Prisms And Auto-Zoom Lenses” by Memoli, Graham, Kybett and Pouryazdan

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