Page 21 – ACM SIGGRAPH HISTORY ARCHIVES
2020 Talks: Zarifi_Sparse Smoke Simulations in Houdini

“Sparse Smoke Simulations in Houdini” by Zarifi

2020 Talks: Stomakhin_Underwater bubbles and coupling

“Underwater Bubbles and Coupling” by Stomakhin, Wretborn, Blom and Daviet

2020 Talks: Nielsen_Auto-Adaptivity: An Optimization-Based Approach to Spatial Adaptivity for Smoke Simulations

“Auto-Adaptivity: An Optimization-Based Approach to Spatial Adaptivity for Smoke Simulations” by Nielsen, Stamatelos, Bojsen-Hansen and Bridson

2019 Talks: Miller_Childish Gambino’s Pharos

“Childish Gambino’s Pharos: real-time dome projection for live concert” by Miller and Crawford

2019 Talks: Horsley_The Rigid Body and Fluid Dynamics of LAIKA’s "Missing Link"

“The Rigid Body and Fluid Dynamics of LAIKA’s “Missing Link”” by Horsley and Stuart

2019 Talks: Mack_Procedural Approach to Animation Driven Effects for Avengers: Endgame

“Procedural Approach to Animation Driven Effects for Avengers: Endgame” by Mack, Ghoniem, Mayor and Aguilera

2019 Talks: Opstal_InstaFalls

“InstaFalls: How To Train Your Waterfalls” by Opstal, Woo and Aubel

2019 Talks: Chiang_Taming the Shadow Terminator

“Taming the Shadow Terminator” by Chiang, Li and Burley

2019 Talks: Xie_Multiple Scattering using Machine Learning

“Multiple Scattering using Machine Learning” by Kaplanyan, Hunt, Hanrahan and Xie

2019 Talks: Jeffery_Global Adaptive Sampling Hierarchies in Production Ray Tracing

“Global Adaptive Sampling Hierarchies in Production Ray Tracing” by Jeffery

2019 Talks: Byun_Creating Ralphzilla

“Creating Ralphzilla Moshpit, Skeleton Library and Automation Framework” by Joo Byun, Luceño Ros, Moaveni, Bryant, Tong, et al. …

2019 Talks: Richards_Optimizing Large Scale Crowds in Ralph Breaks the Internet

“Optimizing Large Scale Crowds in Ralph Breaks the Internet” by Richards, Tong, El-Ali and Nguyen

2019 Talks: Waine_Directable Stadium Crowds from Image Based Modelling for “Bohemian Rhapsody”

“Directable Stadium Crowds from Image Based Modelling for “Bohemian Rhapsody”” by Waine, Leung and Norris

2019 Talks: Kahwaty_Optimizing Rig Manipulation with GPU and Parallel Evaluation

“Optimizing Rig Manipulation with GPU and Parallel Evaluation” by Kahwaty, Yoder, Lin, Lee and Suroviec

2019 Talks: Michael_Grasshopper: DreamWorks Environmental Motion System

“Grasshopper: DreamWorks Environmental Motion System” by Jeor, Michael, Phillips and Somasundaram

2019 Talks: Haapaoja_Mesh-Driven Generation and Animation of Groomed Feathers

“Mesh-Driven Generation and Animation of Groomed Feathers” by Haapaoja and Genzwürker

2019 Talks: Augello_Hummingbird: DreamWorks Feather System

“Hummingbird: DreamWorks Feather System” by Augello, Tonnesen and Somasundaram

2019 Talks: Iben_Holding the Shape in Hair Simulation

“Holding the Shape in Hair Simulation” by Iben, Brooks and Bolwyn

2019 Talks: Kaplanyan_DeepFovea: Neural Reconstruction for Foveated Rendering and Video Compression using Learned Natural Video Statistics

“DeepFovea: Neural Reconstruction for Foveated Rendering and Video Compression using Learned Natural Video Statistics” by Kaplanyan, Sochenov, Leimkühler, Goodall, Rufo, et al. …

2019 Talks: Spjut_Foveated Displays: Toward Classification of the Emerging Field

“Foveated Displays: Toward Classification of the Emerging Field” by Spjut and Boudaoud

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