DAC Online Exhibition 2018: The Urgency of Reality in a Hyper-Connected World
Chair(s):
- Dena Elisabeth Eber
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- Bowling Green State University
Art Show Overview:
The Urgency of Reality in a Hyper-Connected Age
“…iGen teens have more leisure time than Gen X teens did, not less. So what are they doing with all that time? They are on their phone, in their room, alone and often distressed.”
Jean M. Twenge
Humans have questioned the idea of what is real and not since people have been asking questions. Throughout time, events such as natural disasters and wars, or innovations in physics and technology have initiated reinvestigations of what we believe to be the true ground that we stand on. Given that since 2012 over half of the American population now owns a smartphone, the seismic shift in how we define what is real today lies within the framework of hyper-connectivity. This is seen most clearly in the youth of today as they spend time with “friends” online with whom they are always connected to, but sometimes never see in “real life.” They make life decisions, sometimes tragic, based on the “reality” that exists in digital space. The difference today is that most people are always connected in some way or another. Given that humans are social animals, hyper-connection has easily established a hold on us. The allure of something happening at all times keeps us from ever turning off, so much so that we sleep with our devices. In short, for better or for worse, we have created a new digital space that is not only an extension of our older lives, but might someday, if not already, supersede it. If “reality” exists within the device of our age, then it might not be such a big deal if our Earth implodes. The kids born post 1995 do not know any other existence, thus making urgent the assessment of what is “real” within the landscape of our children’s world.
The Urgency of Reality in a Hyper-Connected Age exhibition seeks to showcase artworks that question, illustrate, embrace, make predictions or otherwise challenge the notion of what it means to define the “real” in our quickly evolving landscape of connectivity. The concept is broad and we seek creative interpretations through art that thoughtfully addresses any aspect of the issue and that can be displayed online. This includes, but is not limited to, animations, imagery, games, performance documentation, installation documentation, interactive works, video art and works that take viewers off the exhibition page and on to their devices. Commentary in the form of essays about the concept are welcome.
Committee(s):
- Victoria Szabo
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- Duke University
- Derick Ostrenko
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- Louisiana State University
- Jim Demmers
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- Georgia Tech Research Institute
- Joshua Bellas
General Committee:
Website:
https://urgency-reality.siggraph.org/
Acknowledgements:
ACM SIGGRAPH Digital Arts Community Committee
Victoria Szabo, Chair
Jim Demmers
Sue Gollifer
Kathy Rae Huffman
John Hyatt
Bonnie Mitchell
Hye Yeon Nam
Derick Ostrenko
Jan Searleman
Ruth West
Exhibition Artworks:
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Type: [Animation & Video]
A Desert Network: Lake Tahoe to Pyramid Lake
Artist(s): [Whittenberger]
[DAC Online Exhibition 2018]
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Type: [2D & Wall-Hung]
Altered Code
Artist(s): [Kirkpatrick]
[DAC Online Exhibition 2018]
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Type: [2D & Wall-Hung]
Ambiguity: identity in the virtual space
Artist(s): [Borovschi]
[DAC Online Exhibition 2018]
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Type: [Installation]
An Integrated Bhiobrid Reality: Degenerative Cultures
Artist(s): [Cesar & Lois]
[DAC Online Exhibition 2018]
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Type: [InstallationInteractive & Monitor-Based]
Between the Self and the Digital Self-image
Artist(s): [Themistokleous]
[DAC Online Exhibition 2018]
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Type: [2D & Wall-Hung]
Between Worlds
Artist(s): [Batchelor]
[DAC Online Exhibition 2018]
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Type: [2D & Wall-Hung]
Conversations
Artist(s): [Kappler]
[DAC Online Exhibition 2018]
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Type: [Installation]
Digital Being
Artist(s): [Park]
[DAC Online Exhibition 2018]
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Type: [Interactive & Monitor-Based]
Edit the Distances
Artist(s): [Chicau]
[DAC Online Exhibition 2018]
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Type: [Animation & Video]
Elegy: GTA USA Gun Homicides
Artist(s): [DeLappe]
[DAC Online Exhibition 2018]
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Type: [InstallationInteractive & Monitor-Based]
Eyes
Artist(s): [Han and Surve]
[DAC Online Exhibition 2018]
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Type: [Interactive & Monitor-Based]
Googling the Anthropocene
Artist(s): [Benjamin]
[DAC Online Exhibition 2018]
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Type: [Animation & Video]
I am on the bus II. Gwangju – Suncheon
Artist(s): [Chambefort]
[DAC Online Exhibition 2018]
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Type: [Animation & Video]
June 8th, 2018 (Take 2)
Artist(s): [Alexander and Miller]
[DAC Online Exhibition 2018]
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Type: [InstallationInteractive & Monitor-Based]
Karst
Artist(s): [Fu]
[DAC Online Exhibition 2018]
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Type: [Augmented Reality/Virtual RealityPerformance]
Live Feed
Artist(s): [Meshi]
[DAC Online Exhibition 2018]
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Type: [Animation & Video]
Manifestos of Strange Becoming by Seeker_of_True-files
Artist(s): [Moore]
[DAC Online Exhibition 2018]
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Type: [Augmented Reality/Virtual Reality]
NONUMENT 01:: McKeldin Fountain
Artist(s): [Moren, Tomšič, Baraga, and Mayhew]
[DAC Online Exhibition 2018]
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Type: [Sound Art]
Radioactive Live Soundscape
Artist(s): [Kobayashi, Kudo, and Sasaki]
[DAC Online Exhibition 2018]
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Type: [Animation & Video]
SMART PANTHEON (short version)
Artist(s): [Thyes]
[DAC Online Exhibition 2018]
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Type: [Animation & Video]
That ・ This 2018
Artist(s): [Hu]
[DAC Online Exhibition 2018]
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Type: [2D & Wall-Hung]
The Camera and Relationships
Artist(s): [Isenogle]
[DAC Online Exhibition 2018]
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Type: [Animation & Video]
The Kiss
Artist(s): [Mignone and Panepuccia]
[DAC Online Exhibition 2018]
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Type: [Interactive & Monitor-Based]
Through the Aleph: A Glimpse of the World in Real Time
Artist(s): [Zhou]
[DAC Online Exhibition 2018]
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Type: [Interactive & Monitor-Based]
Tracking evil businesses – The Megacorp. Business conglomerate
Artist(s): [Zingerle and Kronman]
[DAC Online Exhibition 2018]
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Type: [2D & Wall-HungSound Art]
Truckers' Muse
Artist(s): [Ursyn and Smith]
[DAC Online Exhibition 2018]
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Type: [Installation]
Yes in Disguise
Artist(s): [Boas and Blackmore]
[DAC Online Exhibition 2018]
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