Keith Cok
Most Recent Affiliation(s):
- SGI
Bio:
SIGGRAPH 1999
Keith Cok is a Member of Technical Staff at SOI. He currently works with software developers in optimizing and differentiating their graphics applications. His primary interests include high-performance graphics, animation, scientific visualization, and simulation of natural phenomena. Prior to joining SOI, as an independent software developer, Keith wrote a panicle-animation system used in several television and film shots. He also worked at TRW designing spacecraft and astronaut training simulators for NASA. Keith received a BS in Mathematics from Calvin College, Michigan, and an MS in Computer Science from Purdue University.
Course Organizer:
- SIGGRAPH 1999, "Developing Efficient Graphics Software"
- SIGGRAPH 2000, "Developing Efficient Graphics Software"
- SIGGRAPH 2001, "Developing Efficient Graphics Software"
- SIGGRAPH 2002, "Developing Efficient Graphics Software"
Learning Category: Organizing Committee Member:
Learning Category: Presentation(s):
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