Page 37 – ACM SIGGRAPH HISTORY ARCHIVES
2016 Talks: Dufay_Cache-Friendly Micro-Jittered Sampling

“Cache-Friendly Micro-Jittered Sampling” by Dufay, Lecocq, Pacanowski, Marvie and Granier

2016 Talks: Georgiev_Blue-noise Dithered Sampling

“Blue-noise Dithered Sampling” by Georgiev and Fajardo

2016 Talks: Milne_Flesh, Flab, and Fascia Simulation on Zootopia

“Flesh, Flab, and Fascia Simulation on Zootopia” by Milne, McLaughlin, Tamstorf, Stomakhin, Burkard, et al. …

2016 Talks: Lin_Pyramid Coordinates for Deformation with Collision Handling

“Pyramid Coordinates for Deformation with Collision Handling” by Lin, Zafar, Ng and Zhou

2016 Talks: Palmer_Artist Friendly Level-of-Detail in a Fur-filled World

“Artist Friendly Level-of-Detail in a Fur-filled World” by Palmer and Litaker

2016 Talks: Bowline_HairCraft: Spells and Incantations for Digital Hair

“HairCraft: Spells and Incantations for Digital Hair” by Bowline, Johnson and Gillis

2016 Talks: Willey_Warping with Accumulated Motion Vectors

“Warping with Accumulated Motion Vectors” by Willey and Keech

2025 Talks_Panzetta_From storytelling to story making_Interactive techniques to creating immersion in public spaces

“From storytelling to story making: Interactive techniques to creating immersion in public spaces.” by Panzetta

2016 Talks: Moser_As-Rigid-As-Possible Deformation Transfer for Facial Animation

“As-Rigid-As-Possible Deformation Transfer for Facial Animation” by Corral, Roble and Moser

2016 Talks: Levastre_Shape Analysis Driven Surface Correction

“Shape Analysis Driven Surface Correction” by Levastre

2016 Talks: Edwards_Kung Fu Panda 3: Mandarin Lip-sync Reanimation Process and Pipeline

“Kung Fu Panda 3: Mandarin Lip-sync Reanimation Process and Pipeline” by Edwards, Walvoord, Armstrong, Parkhill, Potter, et al. …

2025 Talks_Henrie_Fabricating Stop Motion Creatures Using CG Grooms

“Fabricating Stop Motion Creatures Using CG Grooms” by Henrie

2016 Talks: Cantwell_ILM Facial Performance Capture

“ILM Facial Performance Capture” by Cantwell, Warner, Koperwas and Bhat

2016 Talks: Byun_Delicious Looking Ice Cream Effects with Non-Simulation Approaches

“Delicious Looking Ice Cream Effects with Non-Simulation Approaches” by Joo Byun, Mansfield and Velazquez

2025 Talks_Gray_Digital Meets Handmade_Can VP enhance stop-motion

“Digital Meets Handmade: Can VP enhance stop-motion?” by Gray, Bolotova, Cresdee and Ling

2025 Talks_Singleton_Crafting Expressive Non-Humanoid Alien Characters

“Crafting Expressive, Non-Humanoid Alien Characters” by Singleton, Dwek, Aydogdu and Muscarella

2016 Talks: Byun_Delicious Looking Ice Cream Effects with Non-Simulation Approaches

“The Effects of The Jungle Book” by Winwood, Hopper and Wolter

2016 Talks: Kryachko_Sea Surface Visualization in World of Warships

“Sea Surface Visualization in World of Warships” by Kryachko

2016 Talks: Schwank_The Trees of The Jungle Book

“The Trees of The Jungle Book” by Schwank, James and Micilotta

2016 Talks: Melson_Can’t See The Jungle For The Trees

“Can’t See The Jungle For The Trees” by Melson

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