Page 112 – ACM SIGGRAPH HISTORY ARCHIVES
2003 Talks: Jehan_Cati Dance: self-edited, self-synchronized music video

“Cati dance: self-edited, self-synchronized music video” by Jehan, Lew and Vaucelle

2003 Talks: Payne_Evaluation of a Combined 2D/3D Interface for Micro Electro Mechanical Systems (MEMS) Design

“Evaluation of a combined 2D/3D interface for micro electro mechanical systems (MEMS) design” by Payne

2003 Talks: Zauner_Authoring of a Mixed Reality Furniture Assembly Instructor

“Authoring of a mixed reality furniture assembly instructor” by Zauner, Haller, Brandl and Hartmann

2003 SIGGRAPH Image Not Available

“Sensory design for virtual environments” by Morie, Iyer, ValaNejad, Sadek, Miraglia, et al. …

2003 SIGGRAPH Image Not Available

“Ubiquitous Interactive Displays in a Retail Environment” by Pinhanez, Podlaseck, Kjeldsen, Levas, Pingali, et al. …

2003 Talks: Strat_Casual 3D Photography

“Casual 3D photography” by Strat and Oliveira

2003 Talks: Cooper_Automated Meshing of Sparse 3D Point Clouds

“Automated meshing of sparse 3D point clouds” by Cooper, Campbell and Gibson

2003 SIGGRAPH Image Not Available

“Non convex mesh penetration distance for rigid body dynamics” by Teichmann and Liu

2003 Talks: Kolluri_Spectral Watertight Surface Reconstruction

“Spectral watertight surface reconstruction” by Kolluri, Shewchuk and O’Brien

2003 Talks: Reas_Processing: A Learning Environment for Creating Interactive Web Graphics

“Processing: a learning environment for creating interactive Web graphics” by Reas and Fry

2003 SIGGRAPH Image Not Available

“Creating dome animations with the Digital Pueblo Project” by Angel, Bumgarner-Kirby and Beining

2003 Talks: Mazzoleni_ViRdB: Integrating Virtual Reality and Multimedia Databases for Customized Visualization of Cultural Heritage

“ViRdB: integrating virtual reality and multimedia databases for customized visualization of cultural heritage” by Mazzoleni, Bertino, Valtolina, Ferrari and Boeri

2003 Talks: Boyd_Social Network Fragments: An Interactive Tool for Exploring Digital Social Connections

“Social network fragments: an interactive tool for exploring digital social connections” by Boyd and Potter

2003 Talks: Simmons_Per-Pixel Smooth Shader Level of Detail

“Per-pixel smooth shader level of detail” by Simmons and Shreiner

2003 SIGGRAPH Image Not Available

“GLOD: a driver-level interface for geometric level of detail” by Cohen, Luebke, Duca and Schubert

2003 Talks: Borgeat_A fast hybrid geomorphing LOD scheme

“A fast hybrid geomorphing LOD scheme” by Borgeat, Fortin and Godin

2003 Talks: Bærentzen_From Layered Depth Images to Continuous LOD Impostors

“From layered depth images to continuous LOD impostors” by BÆrentzen and Christensen

2003 Talks: Utsugi_LOD of Video Avatar for Walkthrough Applications

“LOD of video avatar for walkthrough applications” by Utsugi, Moriya, Nonaka and Takeda

2003 Talks: Bimber_Consistent Illumination within Optical See-Through Augmented Environments

“Consistent illumination within optical see-through augmented environments” by Bimber, Grundhöfer, Wetzstein and Knödel

2003 Talks: Rossi_Distributed Mobile Multi-User Urban Simulation

“Distributed mobile multi-user urban simulation” by Rossi, Cummins and O’Sullivan

1 110 111 112 113 114 774