“VolumeShop: Interactive Direct Volume Illustration” by Bruckner, and Gröller

  • ©Stefan Bruckner, Ivan Viola, and M. Eduard Gröller

  • ©Stefan Bruckner, Ivan Viola, and M. Eduard Gröller

  • ©Stefan Bruckner, Ivan Viola, and M. Eduard Gröller

  • ©Stefan Bruckner, Ivan Viola, and M. Eduard Gröller

Conference:


Type:


Title:

    VolumeShop: Interactive Direct Volume Illustration

Presenter(s)/Author(s):



Abstract:


    Illustrations play a major role in the education process. Whether used to teach a surgical or radiologic procedure, to illustrate normal or aberrant anatomy, or to explain the functioning of a technical device, illustration significantly impacts learning. Many specimen are readily available as volumetric data sets, particular in medicine. Illustrations, however, are commonly produced manually as static images in a time-consuming process. Our goal is to create a fully dynamic three-dimensional illustration environment which directly operates on volume data. Single images have the aesthetic appeal of traditional illustrations, but can be interactively altered and explored. We present methods to realize such a system which com- bines artistic visual styles and expressive visualization techniques. Our implementation exploits the latest generation of GPUs and, thus, is capable of handling commonly sized data sets at interactive frame rates.

References:


    Grimm, S., Bruckner, S., Kanitsar, A., and Gröller, M. E. 2004. Flexible direct multi-volume rendering in interactive scenes. In Proceedings of Vision, Modeling, and Visualization 2004, 386–379.
    Rheingans, P., and Ebert, D. S. 2001. Volume illustration: Nonphotorealistic rendering of volume models. IEEE Transactions on Visualization and Computer Graphics 7, 3, 253–264.
    Viola, I., Kanitsar, A., and Gröller, M. E. 2004. Importance-driven volume rendering. In Proceedings of IEEE Visualization 2004, 139–145.


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