“Particle-based enhancement of terrain data” by Sutherland and Keyser

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Title:

    Particle-based enhancement of terrain data

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Abstract:


    In this work, we discuss a particle-based method for eroding terrain data. We describe a method using particles to simulate rainfall effects, the flow of water, erosion and deposition, and formation of lakes and bodies of water.

References:


    1. Mistrot, J. M. 2004. Particle Staining: Physically Based Texture Generation. Master’s thesis, Texas A&M University.


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