“Particle-based enhancement of terrain data” by Sutherland and Keyser
Conference:
Type(s):
Title:
- Particle-based enhancement of terrain data
Presenter(s)/Author(s):
Abstract:
In this work, we discuss a particle-based method for eroding terrain data. We describe a method using particles to simulate rainfall effects, the flow of water, erosion and deposition, and formation of lakes and bodies of water.
References:
1. Mistrot, J. M. 2004. Particle Staining: Physically Based Texture Generation. Master’s thesis, Texas A&M University.
Additional Images:
![©Ben Sutherland and John Keyser](https://history.siggraph.org/wp-content/uploads/2024/05/2006-Poster-0250-Sutherland_Particle-based-Enhancement-of-Terrain-Data-03.jpg)