“Hybrid MBlur: Using Ray Tracing to Solve the Partial Occlusion Artifacts in Real-Time Rendering of Motion Blur Effect” by Wei, Xiaohan and Bhojan
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Entry Number: 55
Title:
- Hybrid MBlur: Using Ray Tracing to Solve the Partial Occlusion Artifacts in Real-Time Rendering of Motion Blur Effect
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Abstract:
For a foreground object in motion, details of its background which would otherwise be hidden are uncovered through its inner blur. This paper presents a novel hybrid motion blur rendering technique combining post-process image filtering and hardware-accelerated ray tracing. In each frame, we advance rays recursively into the scene to retrieve background information for inner blur regions and apply a post-process filtering pass on the ray-traced background and rasterized colour before compositing them together. Our approach achieves more accurate partial occlusion semi-transparencies for moving objects while maintaining interactive frame rates.
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Acknowledgements:
This work is supported by the Singapore Ministry of Education Academic Research grant T1 251RES1812, “Dynamic Hybrid Real-time Rendering with Hardware Accelerated Ray-tracing and Rasterization for Interactive Applications”.