Inventory View All – ACM SIGGRAPH HISTORY ARCHIVES

Inventory View All



If you have SIGGRAPH items you would like to add to the collection, photograph it and send it to historyarchives@siggraph.org
                
Year Title Category Volume Number Item Type Quantity
2001 SIGGRAPH 2001 Plastic Coffee Mug Collectibles Mugs + Glasses, 1
2001 SIGGRAPH 2001 Plastic Disc Collectibles Other SIGGRAPH Swag, 1
2001 SIGGRAPH 2001 Professional Chapters T-shirt Collectibles Clothing, 1
2001 SIGGRAPH 2001 Professional Chapters Yellow Tank top Collectibles Clothing, 1
2001 SIGGRAPH 2001 Temporary Tattoo Collectibles Other SIGGRAPH Swag, 1
2001 SIGGRAPH 2001 White Polo Show Crew Collectibles Clothing, 1
2000 3D Geometry Compression Publications Course Notes, Learning Publication, 0
2000 3D Photography Publications Course Notes, Learning Publication, 0
2000 3D User Interface Design: Fundamental Techniques, Theory, and Practice Publications Course Notes, Learning Publication, 0
2000 A Practical Guide to Global Illumination Using Photon Maps Publications Course Notes, Learning Publication, 0
2000 A Survey of Color for Computer Graphics Publications Course Notes, Learning Publication, 0
2000 Advanced Graphics Programming Techniques Using OpenGL Publications Course Notes, Learning Publication, 0
2000 Advanced Issues in Level of Detail Publications Course Notes, Learning Publication, 0
2000 Advanced RenderMan 2: To RI_INFINITY and Beyond Publications Course Notes, Learning Publication, 0
2000 Aggressive Performance Optimizations For 3D Graphics Publications Course Notes, Learning Publication, 0
2000 An Interactive Introduction to OpenGL Programming Publications Course Notes, Learning Publication, 0
2000 Animating Humans by Combining Simulation and Motion Capture Publications Course Notes, Learning Publication, 0
2000 Approaches for Procedural Shading on Graphics Hardware Publications Course Notes, Learning Publication, 0
2000 Color Science and Color Management for CGI and Film Publications Course Notes, Learning Publication, 0
2000 Developing Efficient Graphics Software Publications Course Notes, Learning Publication, 0
2000 Developing Shared Virtual Environments Publications Course Notes, Learning Publication, 0
2000 Drawing on the Right Side of the Brain Publications Course Notes, Learning Publication, 0
2000 Education Committee Publications Education Publication, 4
2000 Eye-Based Interaction in Graphical Systems: Theory & Practice Publications Course Notes, Learning Publication, 0
2000 Games Research: The Science of Interactive Entertainment Publications Course Notes, Learning Publication, 0
2000 Geometric Algebra: New Foundations, New Insights Publications Course Notes, Learning Publication, 0
2000 Getting Started With the Java Media APIs Publications Course Notes, Learning Publication, 0
2000 Image Quality Metrics Publications Course Notes, Learning Publication, 0
2000 Image-Based Modeling, Rendering, and Lighting Publications Course Notes, Learning Publication, 0
2000 Image-Based Surface Details Publications Course Notes, Learning Publication, 0
2000 Interactive Walkthroughs of Large Geometric Datasets Publications Course Notes, Learning Publication, 0
2000 Internetworked 3D Computer Graphics: Overcoming Bottlenecks and Supporting Collaboration Publications Course Notes, Learning Publication, 0
2000 Introduction to Computer Graphics Publications Course Notes, Learning Publication, 0
2000 Introduction to the Java Advanced Imaging API Publications Course Notes, Learning Publication, 0
2000 Migrating to an Object-Oriented Graphics API Publications Course Notes, Learning Publication, 0
2000 Modeling for Medical Applications Publications Course Notes, Learning Publication, 0
2000 Motion Editing: Principles, Practice, and Promise Publications Course Notes, Learning Publication, 0
2000 Obtaining 3D Models with a Hand-Held Camera Publications Course Notes, Learning Publication, 0
2000 Physically Based Parametric Sound Synthesis and Control Publications Course Notes, Learning Publication, 0
2000 Practical Parallel Processing for Realistic Rendering Publications Course Notes, Learning Publication, 0
2000 Rendering and Visualization in Parallel Environments Publications Course Notes, Learning Publication, 0
2000 SIGGRAPH 2000 Advance Program Publications Conference Program / Information, 1
2000 SIGGRAPH 2000 Animation Theater Booklet Publications Animation Publication, Experience Publication, 0
2000 SIGGRAPH 2000 Computer Graphics Conference Proceedings CD-ROM Publications Conference-Related Electronic Media, 5
2000 SIGGRAPH 2000 Computer Graphics Conference Proceedings Video Tape Publications Conference-Related Electronic Media, 6
2000 SIGGRAPH 2000 Conference Abstracts and Applications Publications Conference-Related Electronic Media, 6
2000 SIGGRAPH 2000 Conference Abstracts and Applications Publications Experience Publication, Learning Publication, 5
2000 SIGGRAPH 2000 Conference and Exhibition Locator Publications Conference Program / Information, 1
2000 SIGGRAPH 2000 Conference Proceedings DVD-ROM Publications Conference-Related Electronic Media, 2
2000 SIGGRAPH 2000 Conference Proceedings, Computer Graphics Publications Learning Publication, Proceeding, 4
2000 SIGGRAPH 2000 Course Notes CD-ROM Publications Conference-Related Electronic Media, 2
2000 SIGGRAPH 2000 Electronic Art and Animation Catalog Publications Conference-Related Electronic Media, 7
2000 SIGGRAPH 2000 Electronic Art and Animation Catalog Publications Animation Publication, Art Show Publication, Experience Publication, 4
2000 SIGGRAPH 2000 Electronic Theater Booklet Publications Animation Publication, Experience Publication, 3
2000 SIGGRAPH 2000 Program & Buyer's Guide Publications Conference Program / Information, 2
2000 SIGGRAPH 2000 The Music of New Orleans Publications Conference-Related Electronic Media, 1
2000 Simulating Nature: From Theory to Practice Publications Course Notes, Learning Publication, 0
2000 Smart Animated Agents Publications Course Notes, Learning Publication, 0
2000 Stuart Little: A Tale of Fur, Costumes, Performances, and Integration: Breathing Real Life Into a Digital Character Publications Course Notes, Learning Publication, 0
2000 Subdivision for Modeling and Animation Publications Course Notes, Learning Publication, 0
2000 The Art and Technology of Disney's "Dinosaur" Publications Course Notes, Learning Publication, 0
2000 The Convergence of Scientific Visualization Methods with the World Wide Web Publications Course Notes, Learning Publication, 0
2000 The Technology of Digital Cinema (D-cinema) Publications Course Notes, Learning Publication, 0
2000 Visibility: Problems, Techniques, and Applications Publications Course Notes, Learning Publication, 0
2000 Visual Curves and Surfaces: A Non-Technical Approach Publications Course Notes, Learning Publication, 0
2000 Visualizing Quaternions Publications Course Notes, Learning Publication, 0
2000 SIGGRAPH 2000 Black Bucket Hat Collectibles Hats + Caps, 1
2000 SIGGRAPH 2000 Black Button Up Long Sleeve Collectibles Clothing, 2
2000 SIGGRAPH 2000 Black Conference T-shirt Collectibles Clothing, 2
2000 SIGGRAPH 2000 Black Polo Collectibles Clothing, 3
2000 SIGGRAPH 2000 Black Polo Papers Committee Collectibles Clothing, 1
2000 SIGGRAPH 2000 Black T-Shirt Collectibles Clothing, 1
2000 SIGGRAPH 2000 Business Card Holder Collectibles Other SIGGRAPH Swag, 1
2000 SIGGRAPH 2000 Calculator Collectibles Other SIGGRAPH Swag, 1
2000 SIGGRAPH 2000 Calendar Collectibles Other SIGGRAPH Swag, 3
2000 SIGGRAPH 2000 Coffee Mug Collectibles Mugs + Glasses, 1
2000 SIGGRAPH 2000 Conference Pin Collectibles Pins + Buttons, 6
2000 SIGGRAPH 2000 Conference Poster Collectibles Posters, 5
2000 SIGGRAPH 2000 Etch A Sketch Collectibles Other SIGGRAPH Swag, 2
2000 SIGGRAPH 2000 Large Post it Notes Collectibles Other SIGGRAPH Swag, 1
2000 SIGGRAPH 2000 Light-Green T-shirt Video Review Collectibles Clothing, 1
2000 SIGGRAPH 2000 Light-Purple Tank top Professional Chapter Collectibles Clothing, 1
2000 SIGGRAPH 2000 New Orleans Lanyard Collectibles Other SIGGRAPH Swag, 4
2000 SIGGRAPH 2000 Purple Chapters T-shirt Collectibles Clothing, 2
2000 SIGGRAPH 2000 Show Crew Polo Collectibles Clothing, 1
2000 SIGGRAPH 2000 Water Cup Collectibles Mugs + Glasses, 1
2000 SIGGRAPH 2000 White Bucket Hat Collectibles Hats + Caps, 1
2000 SIGGRAPH 2000 White T-shirt New Orleans Collectibles Clothing, 2
2000 SIGGRAPH 2000 Word Magnets Collectibles Other SIGGRAPH Swag, 11
1999 1999 Art Show Slide Set Publications Slide Set, 0
1999 2D and 3D Image Registration and Image Warping Publications Course Notes, Learning Publication, 0
1999 3D Computer Animation Workshop Publications Course Notes, Learning Publication, 0
1999 3D Geometric Compression Publications Course Notes, Learning Publication, 0
1999 3D Photography Publications Course Notes, Learning Publication, 0
1999 A Survey of Color for Computer Graphics Publications Course Notes, Learning Publication, 0
1999 A Visual Effects Galaxy Publications Course Notes, Learning Publication, 0
1999 Advanced Graphics Programming Techniques Using OpenGL Publications Course Notes, Learning Publication, 0
1999 Advanced RenderMan: Beyond the Companion Publications Course Notes, Learning Publication, 0
1999 An Interactive Introduction to OpenGL Publications Course Notes, Learning Publication, 0
1999 Case Study: Scanning Michelangelo's Florentine Pietá Publications Course Notes, Learning Publication, 0
1999 Color Science for Film, Video, and CGI Publications Course Notes, Learning Publication, 0
1999 CPU Extensions for Graphics and Video Publications Course Notes, Learning Publication, 0
1999 Developing Efficient Graphics Software Publications Course Notes, Learning Publication, 0
1999 Developing Shared Virtual Environments Publications Course Notes, Learning Publication, 0

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