Inventory View All – ACM SIGGRAPH HISTORY ARCHIVES

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If you have SIGGRAPH items you would like to add to the collection, photograph it and send it to historyarchives@siggraph.org
                
Year Title Category Volume Number Item Type Quantity
1986 Advanced Image Processing Publications Course Notes, Learning Publication, 2
1986 Advanced Topics in Solid Modeling Publications Course Notes, Learning Publication, 2
1986 Advanced Topics--Human Factors in Computing Systems Publications Course Notes, Learning Publication, 2
1986 An Introduction to PHIGS: The Programmer's Hierarchical Interactive Graphics System Publications Course Notes, Learning Publication, 2
1986 Animation Appreciation Publications Course Notes, Learning Publication, 4
1986 Computer Animation Using Video Techniques Publications Course Notes, Learning Publication, 2
1986 Computer Animation: 3D Motion Specification and Control Publications Course Notes, Learning Publication, 2
1986 Computer Graphics A Publication of ACM SIGGRAPH Publications 20 3 Computer Graphics Quarterly, 2
1986 Computer Graphics A Publication of ACM SIGGRAPH Publications 20 5 Computer Graphics Quarterly, 3
1986 Computer Graphics A Publication of ACM SIGGRAPH, SIGGRAPH '86 Conference Proceedings Publications 20 4 Computer Graphics Quarterly, 3
1986 Computer Graphics A Quarterly Report of ACM SIGGRAPH Publications 20 1 Computer Graphics Quarterly, 2
1986 Computer Graphics A Quarterly Report of ACM SIGGRAPH Publications 20 2 Computer Graphics Quarterly, 2
1986 Computer Graphics in Mechanical Design Publications Course Notes, Learning Publication, 2
1986 Developments in Ray Tracing Publications Course Notes, Learning Publication, 2
1986 Digital Imaging Processing Fundamentals Publications Course Notes, Learning Publication, 1
1986 Documentation Graphics Publications Course Notes, Learning Publication, 1
1986 Extension Of B-Spline Curve Algorithms To Surfaces Publications Course Notes, Learning Publication, 2
1986 Financing and Asset Management of the Developing, High Growth Computer Graphics Company Publications Course Notes, Learning Publication, 3
1986 Fractals: Basic Concepts, Computation, and Selected Topics Publications Course Notes, Learning Publication, 2
1986 Geometry for Computer Graphics and Computer Aided Design Publications Course Notes, Learning Publication, 2
1986 How to Design User-Computer Interfaces Publications Course Notes, Learning Publication, 1
1986 How to Evaluate and Shop for Graphics Hardware Publications Course Notes, Learning Publication, 3
1986 Human-Computer Interaction: Selected Theories, Technologies, Techniques & Tools Publications Course Notes, Learning Publication, 2
1986 Image Rendering Tricks Publications Course Notes, Learning Publication, 2
1986 Integrating Music and Graphics Publications Course Notes, Learning Publication, 2
1986 Interactive Laser Videodisc: Applications and Production Publications Course Notes, Learning Publication, 2
1986 Introduction to Color Raster Graphics Publications Course Notes, Learning Publication, 3
1986 Introduction to Computer Graphics Publications Course Notes, Learning Publication, 2
1986 Introduction to Solid Modeling Publications Course Notes, Learning Publication, 2
1986 Introduction to the Use of Splines in Freeform Curve and Surface Design Publications Course Notes, Learning Publication, 2
1986 Issue 24: SIGGRAPH ’86 Electronic Theater Publications SVR, 1
1986 Issue 25: SIGGRAPH ’86 Electronic Theater Publications SVR, 1
1986 Issue 28: Visualization in Scientific Computing: Domain Publications SVR, 1
1986 Issue 29: Visualization in Scientific Computing: Systems Publications SVR, 1
1986 Issue 30: Visualization/State of the Art – Special Issue Publications SVR, 2
1986 Issue 31: Educational Systems Publications SVR, 1
1986 Issue 32: Educational Systems Publications SVR, 1
1986 Issue 35: Visualization/State of the Art: Update – Special Issue Publications SVR, 2
1986 PC-Based Systems for Professional Quality Graphics Publications Course Notes, Learning Publication, 2
1986 SIGGRAPH 1986 Advance Program Publications Conference Program / Information, 3
1986 SIGGRAPH 1986 Art Show Catalog Publications Art Show Publication, 2
1986 SIGGRAPH 1986 Call for Participation Publications Conference Program / Information, 1
1986 SIGGRAPH 1986 Conference Locator Publications Conference Program / Information, 0
1986 SIGGRAPH 1986 Conference Proceedings, Computer Graphics Publications 20 4 Learning Publication, Proceeding, 6
1986 SIGGRAPH 1986 Electronic Theater Booklet Publications Animation Publication, Experience Publication, 0
1986 SIGGRAPH 1986 Final Program Publications Conference Program / Information, 1
1986 SIGGRAPH 1986 Workshop on Interactive 3D Graphics Proceedings Publications Learning Publication, Proceeding, 2
1986 State of the Art in Image Synthesis Publications Course Notes, Learning Publication, 2
1986 Today's Problemsolvers: Graphics Workstations Publications Course Notes, Learning Publication, 2
1986 Understanding the Computer Graphics Virtual Device Interface (CG-VDI) Publications Course Notes, Learning Publication, 2
1986 SIGGRAPH 1986 Black T-shirt Pixar Collectibles Clothing, 1
1986 SIGGRAPH 1986 Coffee Mug Collectibles Mugs + Glasses, 1
1986 SIGGRAPH 1986 Conference Poster Collectibles Posters, 2
1986 SIGGRAPH 1986 Decal Collectibles Other SIGGRAPH Swag, 1
1986 SIGGRAPH 1986 Square Button Collectibles Pins + Buttons, 1
1986 SIGGRAPH 1986 T-Shirt Collectibles Clothing, 3
1986 SIGGRAPH 1986 White T-shirt Woman's Collectibles Clothing, 1
1985 Advanced Computer Animation Publications Course Notes, Learning Publication, 1
1985 Advanced Topics Human Factors in Computer Graphics Systems Publications Course Notes, Learning Publication, 1
1985 Advanced Topics in Solid Modeling Publications Course Notes, Learning Publication, 1
1985 Aesthetic Issues in Computer Graphic Art for Mass Media Publications Course Notes, Learning Publication, 1
1985 An Introduction To PHIGS: The Programmer's Hierarchical Interactive Graphics Standard Publications Course Notes, Learning Publication, 1
1985 Building Scientific and Engineering Graphics Applications Publications Course Notes, Learning Publication, 1
1985 Color Perception Publications Course Notes, Learning Publication, 1
1985 Computer Animation Using Video Techniques Publications Course Notes, Learning Publication, 1
1985 Computer Graphics A Quarterly Report of ACM SIGGRAPH Publications 19 3 Computer Graphics Quarterly, 2
1985 Computer Graphics A Quarterly Report of ACM SIGGRAPH Publications 19 1 Computer Graphics Quarterly, 3
1985 Computer Graphics A Quarterly Report of ACM SIGGRAPH Publications 19 2 Computer Graphics Quarterly, 2
1985 Computer Graphics A Quarterly Report of ACM SIGGRAPH Publications 19 4 Computer Graphics Quarterly, 2
1985 Computer Graphics for Designers and Artists Publications Course Notes, Learning Publication, 1
1985 Fractals Basic Concepts, Computation, and Rendering Publications Course Notes, Learning Publication, 1
1985 Geometry For Computer Graphics And Computer-Aided Design Publications Course Notes, Learning Publication, 1
1985 High Performance Image Generation Systems Publications Course Notes, Learning Publication, 1
1985 How to Design Computer User Interfaces Publications Course Notes, Learning Publication, 1
1985 How to Evaluate and Shop for Computer Graphics Hardware Publications Course Notes, Learning Publication, 1
1985 Image Rendering Tricks Publications Course Notes, Learning Publication, 1
1985 Implementing GKS - Architecture And Algorithms Publications Course Notes, Learning Publication, 1
1985 Introduction to Color Raster Graphics Publications Course Notes, Learning Publication, 1
1985 Introduction to Computer Animation Publications Course Notes, Learning Publication, 1
1985 Introduction to Computer Graphics Publications Course Notes, Learning Publication, 2
1985 Introduction to Image Processing Publications Course Notes, Learning Publication, 1
1985 Introduction to Solid Modeling Publications Course Notes, Learning Publication, 1
1985 Introduction to the Use Of B-Splines in Computer Graphics Publications Course Notes, Learning Publication, 1
1985 Issue 20: SIGGRAPH ’85 Film & Video Show Publications SVR, 1
1985 Issue 21: SIGGRAPH ’85 Film & Video Show Publications SVR, 1
1985 Issue 22: SIGGRAPH ’85 Film & Video Show Publications SVR, 1
1985 Issue 23: SIGGRAPH ’85 Film & Video Show Publications SVR, 1
1985 Quadtrees, Octrees and Related Hierarchical Data Structures Publications Course Notes, Learning Publication, 1
1985 SIGGRAPH 1985 Advance Program Publications Conference Program / Information, 4
1985 SIGGRAPH 1985 Art Show Publications Art Show Publication, 5
1985 SIGGRAPH 1985 Call for Participation Publications Conference Program / Information, 2
1985 SIGGRAPH 1985 Conference Locator Publications Conference Program / Information, 0
1985 SIGGRAPH 1985 Conference Proceedings, Computer Graphics Publications 19 3 Computer Graphics Quarterly, Learning Publication, Proceeding, 6
1985 SIGGRAPH 1985 Exhibition of Computer Art Traveling Art Show Publications Art Show Publication, 2
1985 SIGGRAPH 1985 Film and Video Show Booklet Publications Animation Publication, Experience Publication, 4
1985 SIGGRAPH 1985 Final Program Publications Conference Program / Information, 3
1985 State of the Art in Image Synthesis Publications Course Notes, Learning Publication, 2
1985 Today's Problemsolvers Graphics Workstations Publications Course Notes, Learning Publication, 2
1985 True Three Dimensional Display Technology and Techniques For Computer Generated Images Publications Course Notes, Learning Publication, 1
1985 VLSI for Computer Graphics Publications Course Notes, Learning Publication, 1
1985 SIGGRAPH 1985 Coffee Mug Collectibles Mugs + Glasses, 1
1985 SIGGRAPH 1985 Conference Button Collectibles Pins + Buttons, 2
1985 SIGGRAPH 1985 Conference Poster Collectibles Posters, 1
1985 SIGGRAPH 1985 White Conference T-shirt Collectibles Clothing, 3

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