Inventory View All
If you have SIGGRAPH items you would like to add to the collection, photograph it and send it to historyarchives@siggraph.org
| Year | Title | Category | Volume | Number | Item Type | Quantity |
|---|---|---|---|---|---|---|
| 2003 | SIGGRAPH 2003 Conference Select CD-ROM | Publications | Conference-Related Electronic Media, | 1 | ||
| 2003 | SIGGRAPH 2003 Electronic Art and Animation Catalog | Publications | Animation Publication, Art Show Publication, Experience Publication, | 9 | ||
| 2003 | SIGGRAPH 2003 Emerging Technologies (3 disks) | Publications | Conference-Related Electronic Media, | 2 | ||
| 2003 | SIGGRAPH 2003 ETECH QT Movies | Publications | Conference-Related Electronic Media, | 0 | ||
| 2003 | SIGGRAPH 2003 FSSW Faculty Submitted Student Work | Publications | Conference-Related Electronic Media, | 1 | ||
| 2003 | SIGGRAPH 2003 Full Conference DVD-ROM | Publications | Conference-Related Electronic Media, | 3 | ||
| 2003 | SIGGRAPH 2003 Program & Buyer's Guide | Publications | Conference Program / Information, | 3 | ||
| 2003 | SIGGRAPH 2003 SIGGRAPH Art Show | Publications | Conference-Related Electronic Media, | 1 | ||
| 2003 | SIGGRAPH 2003 Trailers | Publications | Conference-Related Electronic Media, | 1 | ||
| 2003 | SIGGRAPH 2003 Trailers | Publications | Conference-Related Electronic Media, | 0 | ||
| 2003 | Simulating Nature: Realistic and Interactive Techniques | Publications | Course Notes, Learning Publication, | 0 | ||
| 2003 | SVG and SMIL for Interactive Multimedia Documents | Publications | Course Notes, Learning Publication, | 0 | ||
| 2003 | The OpenGL Shading Language | Publications | Course Notes, Learning Publication, | 0 | ||
| 2003 | Theory and Practice of Non-Photorealistic Graphics: Algorithms, Methods, and Production Systems | Publications | Course Notes, Learning Publication, | 0 | ||
| 2003 | There Can Be Only One: Independent Animation Production for the Lonely | Publications | Course Notes, Learning Publication, | 0 | ||
| 2003 | Tracking a Baseball for Broadcast Television | Publications | Course Notes, Learning Publication, | 0 | ||
| 2003 | SIGGRAPH 2003 30th Anniversary Gold Teapot Pin | Collectibles | Pins + Buttons, | 1 | ||
| 2003 | SIGGRAPH 2003 30th Anniversary Pin | Collectibles | Pins + Buttons, | 9 | ||
| 2003 | SIGGRAPH 2003 30th Anniversary Silver Pin | Collectibles | Pins + Buttons, | 1 | ||
| 2003 | SIGGRAPH 2003 ACM SIGGRAPH Screen Cleaner | Collectibles | Other SIGGRAPH Swag, | 26 | ||
| 2003 | SIGGRAPH 2003 Art Gallery T-shirt | Collectibles | Clothing, | 3 | ||
| 2003 | SIGGRAPH 2003 Black-Gray T-shirt | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 Booklight Keychain | Collectibles | Other SIGGRAPH Swag, | 11 | ||
| 2003 | SIGGRAPH 2003 Coffee Mug | Collectibles | Mugs + Glasses, | 1 | ||
| 2003 | SIGGRAPH 2003 Conference Paper- San Diego | Collectibles | Posters, | 3 | ||
| 2003 | SIGGRAPH 2003 Conference Pin | Collectibles | Pins + Buttons, | 23 | ||
| 2003 | SIGGRAPH 2003 Earrings | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 2003 | SIGGRAPH 2003 Guerilla Studio Button | Collectibles | Pins + Buttons, | 1 | ||
| 2003 | SIGGRAPH 2003 Lenticular print of Bonnie Mitchell | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 2003 | SIGGRAPH 2003 Light-Blue Polo San Diego | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 Orlando SIGGRAPH Pin | Collectibles | Pins + Buttons, | 0 | ||
| 2003 | SIGGRAPH 2003 Professional Chapters T-shirt Front | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 Professional Chapters Tank-top | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 Sony Lanyard | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 2003 | SIGGRAPH 2003 White Chapters Party Long Sleeve T-shirt | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 White T-shirt | Collectibles | Clothing, | 3 | ||
| 2003 | SIGGRAPH 2003 White Tank top Professional Chapter | Collectibles | Clothing, | 1 | ||
| 2002 | A Field Guide to Digital Color | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | A Practical Guide to Global Illumination Using Photon Mapping | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Acquiring Material Models Using Inverse Rendering | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Advanced Global Illumination | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Advanced Issues in Level of Detail | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Advanced Virtual Medicine: Techniques and Applications for Virtual Endoscopy | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | An Interactive Introduction to OpenGL Programming | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Beyond Blobs: Recent Advances in Implicit Surfaces | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Building Interactive Spaces | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Character Setup From Rig Mechanics to Skin Deformations: A Practical Approac | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Commodity Clusters for Immersive Projection Environments | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Design and Implementation of Direct Manipulation in 3D | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Design of Interactive Multimodal Media Systems | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Developing Efficient Graphics Software | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Dynamic Media on Demand: Exploring Wireless and Wired Streaming Technologies and Content | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Education Committee | Publications | Education Publication, | 0 | ||
| 2002 | High-Quality Volume Graphics on Consumer PC Hardware | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Human-Centered Processes in Virtual Environments: Methodologies and Real-Life Case Studies | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Image Processing for Volume Graphics | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Image-Based Lighting | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Image-Based Modeling | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Imagery, Symbolism, and Human Consciousness | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Intellectual Property, Copyright, and Digital Rights Management for Computer Graphics | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Interactive Geometric Computations Using Graphics Hardware | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Introducing X3D | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Introduction to Computer Graphics | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Introduction to SVG and SMIL | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Introduction to the Impact of Public Policy on Computer Graphics | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Level Set and PDE Methods for Computer Graphics | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Light Interaction With Plants | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Mathematical Optimization in Graphics and Vision | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Mathematics and Physics for Coding Motion and Interactivity in Web Graphics | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Motion Capture: Pipeline, Applications, and Use | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | MPEG-4: Next-Generation Standard for Interactive Media | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Multidimensional Visualization With Applications to Multivariate Problems | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | My Work Is Finished, Now What Do I Do? A Guide to Making a Dynamite Demo Reel | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Non-Traditional Modeling | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | NURBS (NonUniform Rational B-Splines): A Primer | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Obtaining 3D Models With a Hand-Held Camera | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | OpenGL 2.0 | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Panic-Free Public Speaking | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Perceptual and Artistic Principles for Effective Computer Depiction | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Performance OpenGL: Platform-Independent Techniques | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Practical Parallel Rendering | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Projector-Based Graphics | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Psychometrics 101: How to Design, Conduct, and Analyze Perceptual Experiments in Computer Graphics | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Real-Time Shading Languages | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Recent Advances in Non-Photorealistic Rendering for Art and Visualization | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Recreating the Past | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | RenderMan in Production | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | SIGGRAPH 2002 ACM Transactions on Graphics CD-ROM, Proceedings of ACM SIGGRAPH 2002 | Publications | Conference-Related Electronic Media, | 6 | ||
| 2002 | SIGGRAPH 2002 ACM Transactions on Graphics Playable DVD, Proceedings of ACM SIGGRAPH 2002 | Publications | Conference-Related Electronic Media, | 2 | ||
| 2002 | SIGGRAPH 2002 Advance Program | Publications | Conference Program / Information, | 1 | ||
| 2002 | SIGGRAPH 2002 Art Gallery Promo | Publications | Conference-Related Electronic Media, | 1 | ||
| 2002 | SIGGRAPH 2002 Computer Animation Festival Booklet | Publications | Animation Publication, Experience Publication, | 8 | ||
| 2002 | SIGGRAPH 2002 Computer Graphics Conference Proceedings DVD-ROM | Publications | Conference-Related Electronic Media, | 5 | ||
| 2002 | SIGGRAPH 2002 Conference Abstracts and Applications | Publications | Conference-Related Electronic Media, | 7 | ||
| 2002 | SIGGRAPH 2002 Conference Abstracts and Applications | Publications | Experience Publication, Learning Publication, | 7 | ||
| 2002 | SIGGRAPH 2002 Conference and Exhibition Locator | Publications | Conference Program / Information, | 1 | ||
| 2002 | SIGGRAPH 2002 Conference Proceedings, ACM Transactions on Graphics | Publications | 21 | 3 | Learning Publication, Proceeding, | 6 |
| 2002 | SIGGRAPH 2002 Course Notes CD-ROM | Publications | Conference-Related Electronic Media, | 6 | ||
| 2002 | SIGGRAPH 2002 Electronic Art and Animation Catalog | Publications | Conference-Related Electronic Media, | 6 | ||
| 2002 | SIGGRAPH 2002 Electronic Art and Animation Catalog | Publications | Animation Publication, Art Show Publication, Experience Publication, | 8 | ||
| 2002 | SIGGRAPH 2002 Program & Buyer's Guide | Publications | Conference Program / Information, | 4 | ||
| 2002 | SIGGRAPH 2002 STV Studio and Personel | Publications | Conference-Related Electronic Media, | 1 | ||
| 2002 | Simulating Nature: Realistic and Interactive Techniques | Publications | Course Notes, Learning Publication, | 0 | ||
| 2002 | Sounds Good to Me! Computational Sound for Graphics, VR, and Interactive Systems | Publications | Course Notes, Learning Publication, | 0 |

