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Experience Type: SIGGRAPH Mobile
« Previous:
Real-Time Live!
Next:
SIGKids
»
When the World is Not Enough: Augmenting Reality to Bring Products to People
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Kim Baumann Larsen
Tuck Siver
David Jones
Unity: The Chase - Pushing the Limits of Modern Mobile GPU
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Renaldas Zioma
Ole Ciliox
Unity: iOS and Android - Cross-Platform Challenges and Solutions
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Renaldas Zioma
The Collaborative Composite Image, the MAG Project
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Susan Lakin
David Halbstein
Sphero Augmented Reality: When Balls Become Beavers
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Jonathan Carroll
Fabrizio Polo
Social Reform Through Mobile Gaming (Seed.Genesis)
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Alexis Polanco
Danielle Esmaya
Nathaniel Martin
Bradley Chun
Mateusz Mrowiec
Joseph Hewitt
Sketching Data: Lessons Learned From a Formative User Evaluation
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Jacquelyn A. Martino
Rachel Bellamy
Paul Matchen
Harold Ossher
John Richards
Cal Swart
Saving the Planet, One Handset at a Time: Designing Low-Power, Low-Bandwidth GPUs
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Thomas Olson
Edvard Sorgard
Dave Shreiner
Reliable Product Visualization on Mobile Devices
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Jan Hermes
Andrea Weidlich
Red Ball - Performing With iPads
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Marla Schweppe
Darren Stevenson
Presenting Mojito: A Yahoo! Library Implementing a JavaScript-Based OnLine/Offline, Multi-Device, Hosted Application Platform
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
William Edney
ourcam: On-Site Programming Environment for Digital Photography
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Ryo Oshima
Yasuaki Kakehi
OpenCL - OpenGL ES Interop: A Case Study of Processing Live Video Streams on a Mobile Device
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Adrian Bucur
Novel Approaches to GPU Performance Analysis
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Karthik Hariharakrishnan
New Directions and Developments in Mobile GPU Design
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Eric Demers
Barthold Lichtenbelt
David Blythe
Dave Shreiner
James A. McCombe
Anand Shimpi
Multi-Channel Acoustic Data Transmission to Ad-Hoc Mobile Phone Arrays
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Roman Frigg
Thomas R. Gross
Stefan Mangold
Moving to Mobile Graphics and GPGPU: Forget Everything You Know
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Andrew Garrard
Mobile Visual Computing in C++ on Android
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Yun-Ta Tsai
Orazio Gallo
Daivd Pajak
Kari Pulli
Mobile GPUs: Markets and Technology
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Peter Glaskowsky
Daniel Wexler
Dave Shreiner
Eric Demers
Renaldas Zioma
Peter McGuinness
Emmett Kilgariff
Mobile GPU Demos
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Phil Smith
Mobile Augmented Reality in Advertising: A Case Study of the TineMelk AR App
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Kim Baumann Larsen
Tuck Siver
David Jones
Magnus Wessel Bøe-Waal
Michael Birkeland
Sigbjørn Galåen
Christer Sveen
Eigil Jarl Halse
Make Mobile Apps Quickly
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Gil Irizarry
LED-to-LED Visible Light Communication for Mobile Applications
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Giorgio Corbellini
Stefan Schmid
Thomas R. Gross
Armen Mkrtchyan
Stefan Mangold
Introduction to SIGGRAPH Mobile
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Lars Erik Holmquist
Graphics on the Go
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Gil Irizarry
Enhanced Mobile Products Visualization in Augmented Showcase
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Junming Peng
Create Games in Real-Time Across Mobile Devices
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Ashraf Samy Hegab
Create Games in Real Time Across Mobile Devices
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Ashraf Samy Hegab
CreatAR
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Mark Skwarek
Animesh Anand
Challenges With High-Quality Mobile Graphics
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Sam Martin
Marius Bjørge
Sandeep Kakarlapudi
Jan-Harald Fredriksen
Auto(mobile): Mobile Visual Interfaces for the Road
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Vidya Setlur
Frederik Weihr
Alark Joshi
Auto(mobile)
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Vidya Setlur
Alark Joshi
Frederik Weihr
Annotating With “Sticky” Light for Mobile Remote Guidance
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Matt Adcock
Chris Gunn
Advancing Dynamic Lighting on Mobile
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Sam Martin
A Very Basic Introduction to GLKit for iOS 5: Getting Up and Running
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Ann McNamara
A Portable Exploratorium: Creating Hands-On Learning Experiences for the iPad
SIGGRAPH 2013
[
SIGGRAPH Mobile
]
Contributor(s):
Jean Cheng
3D Tai Chi Interactive Animation Application on Mobile Platform
SIGGRAPH 2012
[
SIGGRAPH Mobile
]
Contributor(s):
Zhu Hui
Zhang Huai
Guo Yingtao
Chen Xinguang