Nick Porcino
About Nick Porcino
Affiliations
- Pixar
- LucasArts
Location
- Novato, California, United States of America
Bio
SIGGRAPH 2025
Nick Porcino has worked at the intersection of art and engineering since the first days of 8 bit computers and consoles. His early research into computer graphics, neural networks and robotics in the 1980s led to a career developing technologies for toys, game engines, film production, mobile phones, and AR/VR. He has developed and contributed to toys at Bandai, tools and engines for games and films at Disney, LucasArts, Industrial Light and Magic, and Pixar, frameworks for interactive 3d at Apple, human avatars at Oculus Research, and is now a principal engineer on Pixar’s OpenUSD team.
Conference Contributions
Experiences
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Birds of a Feather
Other Information
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