Steve Derrick
About Steve Derrick
- Affiliations
- Vicarious Visions
SIGGRAPH Conference Organizing Committee Positions
Conference Contributions
- Sessions Moderated
- “Cameras and point-of-view in the gamespace” by Riddle
- “MOCAP game reserve: a study of puppetry and motion capture” by Belland
- “Motion capture done dirt cheap” by Gustavson
- “Real time video effects on a PlayStation2” by Witt
- “Diorama engine: a 3D video storyboard editor for 3D computer animation” by Mikami, Tokuhara and Kaneko
- “Probability paint: controlling group characteristics with PDFs” by Greene
- “Performance driven computer graphics making Odyssey” by Manninen
Other Information
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