Simon Brown
Learning Presentation(s):
![Flooding Ice Age: The Meltdown using wavesynth and point based froth](https://history.siggraph.org/wp-content/uploads/2024/05/2006-Talks-Brown_Flooding-Ice-Age_-The-Meltdown-using-Wavesynth-and-Point-Based-Froth-150x150.jpg)
Type: [Talks (Sketches)]
Flooding Ice Age: The Meltdown using wavesynth and point based froth Presenter(s): [Brown] [Collier]
[SIGGRAPH 2006]
![Creating Tools For PlayStation2 Game Development](https://history.siggraph.org/wp-content/uploads/2024/07/2001-Talks-Rose_Creating-Tools-For-PlayStation2-Game-Development-150x150.jpg)
Type: [Talks (Sketches)]
Creating Tools For PlayStation2 Game Development Presenter(s): [Rose] [Brown]
[SIGGRAPH 2001]
Role(s):
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