Mark VandeWettering – ACM SIGGRAPH HISTORY ARCHIVES

Mark VandeWettering


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About Mark VandeWettering

Affiliations

Pixar Animation Studios

SIGGRAPH Conference Organizing Committee Positions


Conference Contributions

Sessions Moderated

“Cloth capture” by White, Lobay and Forsyth
“Garment Motion Capture Using Color-Coded Patterns” by Scholz, Stich, Keckeisen, Magnor and Wacker
“Cloth Simulation on the GPU” by Zeller
“Model Flowing: Capturing and tracking of deformable geometry” by Reuterswärd, Flynn, Roble and Museth
“Elf: electronic life forms” by Glissmann and Hofflin
“Visual simulation of melting ice considering the natural convection” by Matsumura and Tsuruno
“Real-time Simulation of Thin Paint Media” by Laerhoven and Reeth
“MoXi: Real-Time Ink Dispersion in Absorbent Paper” by Chu and Tai
“Spring-bead Animation of Viscoelastic Materials” by Tamura, Tsumura, Nakaguchi and Miyake
“Video mosaicing for curved documents by structure from motion” by Sato, Iketani, Ikeda, Kanbara, Nakajima, et al. …
“Efficient large scale acquisition of building interiors” by Bahmutov, Popescu and Mudure
“A scanner for computing box dimensions in real time” by Fernandes and Oliveira
“Smooth video hopping for surveillance cameras” by Tsuda, Kitahara, Kameda and Ohta
“GPU-accelerated transparent point-based rendering” by Zhang and Pajarola
“The quantized kd-tree: compression of huge point sampled models” by Hubo, Mertens and Bekaert
“A novel and efficient progressive lossless mesh coder” by Peng, Eckstein and Kuo
“Streaming terrain rendering” by Deb, Narayanan and Bhattacharjee

Other Information


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