Page 9 – ACM SIGGRAPH HISTORY ARCHIVES
2023 Talks: Bolstad_VTK-m: Visualization for th Exascale era and Beyond

“VTK-m: Visualization for the Exascale era and Beyond” by Bolstad, Moreland, Rogers, Pugmire, Lo, et al. …

2023 Talks: Chen_Estimating Discrete Total Curvature with Per Triangle Normal Variation

“Estimating Discrete Total Curvature with Per Triangle Normal Variation” by Chen

2023 Talks: Gautron_Interactive GPU-based Decimation of Large Meshes

“Interactive GPU-based Decimation of Large Meshes” by Gautron, Kubisch and Lorach

2023 Image Not Available

“Elemental Characters: Bringing Water to Life” by Gilbert, Kuenzel, Campbell, Gladstone, Kalache, et al. …

2023 Talks: Kranzler_Elemental Characters: Making Characters Out of Thin Air

“Elemental Characters: Making Characters Out of Thin Air” by Kranzler, Dwivedi, Rost, Pettit and Xenakis

2023 Talks: Villanueva_Procedural Techniques for Large, Dynamic Sets in Elemental

“Procedural Techniques for Large, Dynamic Sets in Elemental” by Villanueva, Ravella, Montell, Zhang and Chang

2023 Talks: Hoffman_Elemental Characters: From Sparks to Fire

“Elemental Characters: From Sparks to Fire” by Hoffman, Hu, Kanyuk, Marshall, Nguyen, et al. …

2023 Talks: Fong_Volume Rendering for Pixar’s Elemental

“Volume Rendering for Pixar’s Elemental” by Fong

2023 Talks: d’Eon_Beyond GGX and Beckmann: practical tools for multiple-scattering BSDFs with general NDFs

“Beyond GGX and Beckmann: practical tools for multiple-scattering BSDFs with general NDFs” by d’Eon

2023 Talks: Fraboni_Can You See the Heat? A Null-Scattering Approach for Refractive Volume Rendering

“Can You See the Heat? A Null-Scattering Approach for Refractive Volume Rendering” by Fraboni, Chan, Vergne and Jeziorski

2023 Talks: Jendersie_An Approximate Mie Scattering Function for Fog and Cloud Rendering

“An Approximate Mie Scattering Function for Fog and Cloud Rendering” by Jendersie and d’Eon

2023 Talks: Somasundaram_Skin Slide

“Skin Slide” by Somasundaram, Mukherjee, Yu and Williams

2023 Talks: Lin_Swoop: Animating Characters Along a Path

“Swoop: Animating Characters Along a Path” by Lin, Swan, Walker, Lam and Arietta

“Spider-Man: Across The Spider-Verse – How to build a pipeline for variable rate animation” chaired by Oskarsson and Chazot

“Spider-Man: Across The Spider-Verse – How to build a pipeline for variable rate animation” chaired by Oskarsson and Chazot

2023 Talks: Forrest_The Time Filter System: Advanced Time Manipulation for Animators and Effects Artists

“The Time Filter System: Advanced Time Manipulation for Animators and Effects Artists” by Forrest

2023 Talks: Zhu_Denoising Production Volumetric Rendering

“Denoising Production Volumetric Rendering” by Zhu, Zhang, Röthlin, Papas and Meyer

2023 Talks: Somasundaram_Dynamic Mesh Sharpening

“Dynamic Mesh Sharpening” by Somasundaram, Biasco and Riesberg

2023 Talks: Kanyuk_Singed Silhouettes and Feed Forward Flames: Volumetric Neural Style Transfer for Expressive Fire Simulation

“Singed Silhouettes and Feed Forward Flames: Volumetric Neural Style Transfer for Expressive Fire Simulation” by Kanyuk, Azevedo, Ortiz and Tang

2023 Talks: Navarro_Diving Deeper into Volume Style Transfer

“Diving Deeper into Volume Style Transfer” by Navarro

“The Digital Human Revolution: Pioneering Advanced Approaches to Hyper-Realistic Digital Characters to Drive Impact-Driven Storytelling Across Platforms and Use Cases” chaired by Bousis

“The Digital Human Revolution: Pioneering Advanced Approaches to Hyper-Realistic Digital Characters to Drive Impact-Driven Storytelling Across Platforms and Use Cases” chaired by Bousis

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