Page 86 – ACM SIGGRAPH HISTORY ARCHIVES
2005 Talks: Good_Optimized Photon Tracing Using Spherical Harmonic Light Maps

“Optimized Photon Tracing Using Spherical Harmonic Light Maps” by Good and Taylor

2005 Talks: Bruckner_VolumeShop: Interactive Direct Volume Illustration

“VolumeShop: Interactive Direct Volume Illustration” by Bruckner, Viola and Gröller

2005 Talks: Edberg_Data Visualization Strategies for Tsunami Research

“Data Visualization Strategies for Tsunami Research” by Edberg

2005 Talks: Wick_Real-time Data Fusion and Visualization for the Mars Exploration Rovers

“Real-time Data Fusion and Visualization for the Mars Exploration Rovers” by Wick

2005 Talks: Maas_Spirit and Opportunity: Animating NASA’s Mission to Mars

“Spirit and Opportunity: Animating NASA’s Mission to Mars” by Maas

2005 Talks: Franzke_Real-Time Rendering of Billboard Plants in a Dynamic Lighting Environment

“Real-Time Rendering of Billboard Plants in a Dynamic Lighting Environment1” by Tsumura, Usuba, Nakaguchi, Shiraishi, Ojima, et al. …

2005 Talks: Tresnjak_Rendering Detailed Outdoor Ground Surfaces on the GPU

“Rendering Detailed Outdoor Ground Surfaces on the GPU” by Tresnjak

2005 Talks: Neulander_Image-Space Construction of Displaced Normal Maps

“Image-space construction of displaced normal maps” by Neulander

2005 SIGGRAPH Image Not Available

“GPU-based trimming and tessellation of NURBS and T-Spline surfaces” by Guthe, Balázs and Klein

2005 Talks: Tamura_Spring-bead Animation of Viscoelastic Materials

“Spring-bead Animation of Viscoelastic Materials” by Tamura, Tsumura, Nakaguchi and Miyake

2005 SIGGRAPH Image Not Available

“MoXi: Real-Time Ink Dispersion in Absorbent Paper” by Chu and Tai

2005 Talks: Laerhoven_Real-time Simulation of Thin Paint Media

“Real-time Simulation of Thin Paint Media” by Laerhoven and Reeth

2005 Talks: Masaaki_Convection Natural the Considering Ice Melting of Simulation Visual

“Visual simulation of melting ice considering the natural convection” by Matsumura and Tsuruno

2005 Talks: Morishima_Future Cast System

“Future Cast System” by Morishima, Maejima, Wemler, Machida and Takebayashi

2005 Talks: Cater_Location aware interactive applications

“Location aware interactive applications” by Cater, Fleuriot, Hull and Reid

2005 Talks: Tomlinson_Heterogeneous Character Animation: How to make an interactive character jump between stationary and mobile graphical computing platforms

“Heterogeneous character animation: how to make an interactive character jump between stationary and mobile graphical computing platforms” by Tomlinson, Yau and Gray

2005 Talks: Itabashi_Hako-ne: An Augmented Musical Dollhouse

“Hako-ne: An Augmented Musical Dollhouse” by Itabashi, Iguchi and Inakage

2005 Talks: Kniss_Octree Textures on Graphics Hardware

“Octree textures on graphics hardware” by Kniss, Lefohn, Strzodka, Owens and Sengupta

2005 Talks: Green_GPU-Accelerated Iterated Function Systems

“GPU-Accelerated Iterated Function Systems” by Green

2005 SIGGRAPH Image Not Available

“Building a Graphics Debugger” by Duca, Niski, Bilodeau, Chen, Bolitho, et al. …

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