Page 87 – ACM SIGGRAPH HISTORY ARCHIVES
2005 Talks: Lefohn_Dynamic Adaptive Shadow Maps on Graphics Hardware

“Dynamic Adaptive Shadow Maps on Graphics Hardware” by Lefohn, Kniss, Strzodka, Owens and Sengupta

2005 Talks: Kawai_Bump Mapping onto Real Objects

“Bump Mapping onto Real Objects” by Kawai

2005 Talks: Julius_Real Toys from Virtual Models

“Real Toys from Virtual Models” by Julius, Kraevoy and Sheffer

2005 SIGGRAPH Image Not Available

“Elf: electronic life forms” by Glissmann and Hofflin

2005 Talks: Reutersward_Model Flowing: Capturing and tracking of deformable geometry

“Model Flowing: Capturing and tracking of deformable geometry” by Reuterswärd, Flynn, Roble and Museth

2005 SIGGRAPH Image Not Available

“Cloth Simulation on the GPU” by Zeller

2005 Talks: Scholz_Garment Motion Capture Using Color-Coded Patterns

“Garment Motion Capture Using Color-Coded Patterns” by Scholz, Stich, Keckeisen, Magnor and Wacker

2005 Talks: White_Cloth Capture

“Cloth capture” by White, Lobay and Forsyth

2005 Talks: Fuchs_An Empirical Model for Heterogeneous Translucent Objects

“An Empirical Model for Heterogeneous Translucent Objects” by Fuchs, Goesele, Chen and Seidel

2005 Talks: Sun_A Practical Analytic Single Scattering Model for Real Time Rendering

“A Practical Analytic Single Scattering Model for Real Time Rendering” by Sun, Ramamoorthi, Narasimhan and Nayar

2005 Talks: Conran_SpecVar Maps: Baking Bump Maps into Specular Response

“SpecVar Maps: Baking Bump Maps into Specular Response” by Conran

2005 Talks: Yuksel_Rendering Hair-Like Objects with Indirect Illumination

“Rendering Hair-Like Objects with Indirect Illumination” by Yuksel and Akleman

2005 Talks: Gautron_Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm

“Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm” by Gautron, Křivánek, Bouatouch and Pattanaik

2005 Talks: Fernando_Percentage-Closer Soft Shadows

“Percentage-Closer Soft Shadows” by Fernando

2005 Talks: Hensley_Interactive Summed-Area Table Generation for Glossy Environmental Reflections

“Interactive summed-area table generation for glossy environmental reflections” by Hensley, Scheuermann, Singh and Lastra

2005 Talks: Isidoro_Angular Extent Filtering with Edge Fixup for Seamless Cubemap Filtering

“Angular Extent Filtering with Edge Fixup for Seamless Cubemap Filtering” by Isidoro and Mitchell

2005 Talks: Mohan_Table-top Computed Lighting for Practical Digital Photography

“Table-top Computed Lighting for Practical Digital Photography” by Mohan, Tumblin, Bodenheimer, Bailey and Grimm

2005 Talks: Moreno-Noguer_Optimal Illumination for Image and Video Relighting

“Optimal Illumination for Image and Video Relighting” by Moreno-Noguer, Nayar and Belhumeur

2005 Talks: Jones_Performance Geometry Capture for Spatially Varying Relighting

“Performance Geometry Capture for Spatially Varying Relighting” by Jones, Gardner, Bolas, Debevec and McDowall

2005 Talks: Theobalt_Joint Motion and Reflectance Capture for Relightable 3D Video

“Joint Motion and Reflectance Capture for Relightable 3D Video” by Theobalt, Ahmed, de Aguiar, Ziegler, Lensch, et al. …

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