Page 119 – ACM SIGGRAPH HISTORY ARCHIVES
2002 Talks: Bimber_RAPTOR: Towards Augmented Paleontology

“RAPTOR: towards augmented paleontology” by Bimber and Encarnaçäo

2022 SA Technical Papers_Fernández-Fernández_Fast Octree Neighborhood Search for SPH Simulations

“Fast Octree Neighborhood Search for SPH Simulations” by Fernández-Fernández, Westhofen, Löschner, Jeske, Longva, et al. …

2022 SA Technical Papers_Tseng_Neural Photo-Finishing

“Neural Photo-Finishing” by Tseng, Zhang, Jebe, Zhang, Xia, et al. …

2002 Talks: Karwas_Lord of the Rings: Animation That Was Not There

“Lord of the Rings: animation that was not there” by Karwas

2022 SA Technical Papers_Wang_NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction

“NeuralRoom: Geometry-Constrained Neural Implicit Surfaces for Indoor Scene Reconstruction” by Wang, Li, Jiang, Zhou, Cao, et al. …

2022 SA Technical Papers_Sellán_Stochastic Poisson Surface Reconstruction

“Stochastic Poisson Surface Reconstruction” by Sellán and Jacobson

2022 SA Technical Papers_Xu_RFEPS: Reconstructing Feature-line Equipped Polygonal Surface

“RFEPS: Reconstructing Feature-Line Equipped Polygonal Surface” by Xu, Wang, Dou, Zong, Xin, et al. …

2002 Talks: Kurtz_Foamy Creatures: Digital Domain wrangles whitewater for “Lord of the Rings”

“Foamy creatures: Digital Domain wrangles whitewater for Lord of the Rings” by Kurtz and Duda

2002 Talks: Hall_Pushing the limits of L-systems for time-lapse vine growth in “The Time Machine”

“Pushing the limits of L-systems for time-lapse vine growth in “The Time Machine”” by Hall

2002 Talks: Cooper_Challenges of the Homeland Pan in “Spirit”

“Challenges of the homeland pan in Spirit” by Cooper

2002 Talks: Parker_Uber Destruction in “The Time Machine”

“Uber destruction in The Time Machine” by Parker

2002 Talks: Chua_MasterMotion: Full Body Wireless Virtual Reality for Tai Chi

“MasterMotion: full body wireless virtual reality for Tai Chi” by Chua, Crivella, Daly, Hu, Schaaf, et al. …

2002 Talks: Lyons_Calming Visual Spaces: Learning from Kyoto Zen Gardens

“Calming visual spaces: learning from Kyoto Zen gardens” by Lyons, Tonder, Shortreed and Tetsutani

2002 Talks: Seay_The Meditation Chamber : A Debriefing

“The meditation chamber: a debriefing” by Seay, Gromala, Hodges and Shaw

2022 SA Technical Papers_Lamb_DeepJoin: Learning a Joint Occupancy, Signed Distance, and Normal Field Function for Shape Repair

“DeepJoin: Learning a Joint Occupancy, Signed Distance, and Normal Field Function for Shape Repair” by Lamb, Banerjee and Banerjee

2002 Talks: Downie_“Loops” — a digital portrait

“Loops: a digital portrait” by Downie, Kaiser and Eshkar

2022 SA Technical Papers_Yeh_Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation

“Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation” by Yeh, Nagano, Khamis, Kautz, Liu, et al. …

2022 SA Technical Papers_Zheng_LuisaRender: A High-Performance Rendering Framework with Layered and Unified Interfaces on Stream Architectures

“LuisaRender: A High-Performance Rendering Framework with Layered and Unified Interfaces on Stream Architectures” by Zheng, Zhou, Chen, Yan, Zhang, et al. …

2022 SA Technical Papers_Hladky_QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction

“QuadStream: A Quad-Based Scene Streaming Architecture for Novel Viewpoint Reconstruction” by Hladky, Stengel, Vining, Kerbl, Seidel, et al. …

2022 SA Technical Papers_Rao_ICARUS: A Specialized Architecture for Neural Radiance Fields Rendering

“ICARUS: A Specialized Architecture for Neural Radiance Fields Rendering” by Rao, Yu, Wan, Zhou, Zheng, et al. …

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