Page 121 – ACM SIGGRAPH HISTORY ARCHIVES
2002 Talks: Ando_The Nail-Mounted Tactile Display for the behavior modeling

“The nail-mounted tactile display for the behavior modeling” by Ando, Miki, Inami and Maeda

2022 SA Technical Papers_Duinkharjav_Color-Perception-Guided Display Power Reduction for Virtual Reality

“Color-Perception-Guided Display Power Reduction for Virtual Reality” by Duinkharjav, Chen, Tyagi, He, Zhu, et al. …

2002 Talks: Han_3D Haptic Shape Perception Using a 2D Device

“3D haptic shape perception using a 2D device” by Han, Yamashita and Fujishiro

2022 SA Technical Papers_Freiwald_The Continuity of Locomotion: Rethinking Conventions for Locomotion and Its Visualization in Shared Virtual Reality Spaces

“The Continuity of Locomotion: Rethinking Conventions for Locomotion and its Visualization in Shared Virtual Reality Spaces” by Freiwald, Schmidt, Riecke and Steinicke

2022 SA Technical Papers_Chakravarthula_Pupil-aware Holography

“Pupil-Aware Holography” by Chakravarthula, Baek, Schiffers, Tseng, Kuo, et al. …

2002 Talks: Scott_Implementing the Continuous Staircase Illusion in OpenGL

“Implementing the continuous staircase illusion in OpenGL” by Scott

2002 Talks: Glencross_DIVIPRO: Distributed Interactive VIrtual PROtotoyping

“DIVIPRO: Distributed Interactive VIrtual PROtotoyping” by Glencross, Marsh, Cook, Daubrenet, Pettifer, et al. …

2002 Talks: Streit_Generating Feather Coats Using Bezier Curves

“Generating feather coats using Bezier curves” by Streit and Heidrich

2022 SA Technical Papers_Qiu_SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric Generator

“SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric Generator” by Qiu, Li, He, Zhang, Zhang, et al. …

2002 Talks: Fei_Detail Calibration for Out-of-Core Model Simplification through Interlaced Sampling

“Detail calibration for out-of-core model simplification through interlaced sampling” by Fei, Magnenat-Thalmann, Cai and Wu

2002 Talks: Manninen_Performance driven computer graphics making Odyssey

“Performance driven computer graphics making Odyssey” by Manninen

2022 SA Technical Papers_Liu_Rapid Face Asset Acquisition with Recurrent Feature Alignment

“Rapid Face Asset Acquisition with Recurrent Feature Alignment” by Liu, Cai, Chen, Zhou and Zhao

2022 SA Technical Papers_Wolski_Geo-metric: A Perceptual Dataset of Distortions on Faces

“Geo-Metric: A Perceptual Dataset of Distortions on Faces” by Wolski, Trutoiu, Dong, Shen, Mackenzie, et al. …

2022 SA Technical Papers_Kim_LaplacianFusion: Detailed 3D Clothed-Human Body Reconstruction

“LaplacianFusion: Detailed 3D Clothed-Human Body Reconstruction” by Kim, Nam, Kim, Park and Lee

2022 SA Technical Papers_Zhang_An Implicit Parametric Morphable Dental Model

“An Implicit Parametric Morphable Dental Model” by Zhang, Elgharib, Fox, Gu, Theobalt, et al. …

2002 Talks: Greene_Probability Paint: Controlling Group Characteristics with PDFs

“Probability paint: controlling group characteristics with PDFs” by Greene

2022 SA Technical Papers_Iser_Affordable Spectral Measurements of Translucent Materials

“Affordable Spectral Measurements of Translucent Materials” by Iser, Rittig, Nogué, Nindel and Wilkie

2022 SA Technical Papers_Gao_Reconstructing Personalized Semantic Facial NeRF Models From Monocular Video

“Reconstructing Personalized Semantic Facial NeRF Models from Monocular Video” by Gao, Zhong, Xiang, Hong, Guo, et al. …

2002 Talks: Mikami_Diorama Engine - A 3D Video Storyboard Editor for 3D Computer Animation

“Diorama engine: a 3D video storyboard editor for 3D computer animation” by Mikami, Tokuhara and Kaneko

2022 SA Technical Papers_Kopanas_Neural Point Catacaustics for Novel-View Synthesis of Reflections

“Neural Point Catacaustics for Novel-View Synthesis of Reflections” by Kopanas, Leimkühler, Rainer, Jambon and Drettakis

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