“What We Talk About, When We Talk About Story” Chaired by

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Conference:


Type(s):


Interest Area:


    Art / Design, Gaming & Interactive, Production & Animation, and Research / Education

Entry Number: 20

Title:

    What We Talk About, When We Talk About Story

Presenter(s)/Author(s):



Abstract:


    This course introduces the essentials of universal story structure and development embedded in today’s successful animations, games, VFX movies, and XR. The session includes numerous visual clips specifically for technical directors, software engineers, animators, and game/VFX/XR creators whose work is essential in making narrative content come to life.


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