“View-dependent JPEG 2000-based mesh streaming” by Lin, Huan and Chen

  • ©Nien-Shien Lin, Ting-Hao Huan, and Bing-Yu Chen

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Title:

    View-dependent JPEG 2000-based mesh streaming

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Abstract:


    For PC and even mobile devices, video and image streaming tech- nologies, such as H.264 and JPEG/JPEG 2000, are already mature.  However, the 3D model streaming technology is still far from prac- tical use. Therefore, we wonder if 3D model streaming can di- rectly benefit from current image and video streaming technolo- gies. Hence, in this poster, we propose a mesh streaming method  based on geometry image [Gu et al. 2002] and integrate it into an existed client-server multimedia streaming server. In this method, the mesh data of a 3D scene is first converted into a JPEG 2000 (J2K)1 image. Based on the JPEG 2000 streaming technique, the  mesh data can then be transmitted as a mesh streaming. Further- more, the view-dependent issue is also taken into account. Since  we encode the 3D scene in a JPEG 2000 image, it is much suitable to be integrated into any existed image and video streaming system.  

References:


    1. Gu, X., Gortler, S. J., and Hoppe, H. 2002. Geometry images. ACM Transactions on Graphics (SIGGRAPH 2002 Conference Proceedings) 21, 3, 355–361.


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