“TAPESTREA: sound scene modeling by example” by Misra, Cook and Wang

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Title:

    TAPESTREA: sound scene modeling by example

Session/Category Title:   Sound & Fury


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Abstract:


    A new paradigm and unified analysis-transformation-synthesis framework for flexibly creating high-quality “sound scenes” from a set of existing recordings, for use in entertainment, virtual/augmented reality, and art projects.

References:


    1. Dubnov, S., Bar-Joseph, Z., El-Yaniv, R., Lischinski, D., and Werman, M. 2002. Synthesizing sound textures through wavelet tree learning. IEEE Computer Graphics and Applications 22, 4.
    2. Serra, X. 1989. A System for Sound Analysis / Transformation / Synthesis based on a Deterministic plus Stochastic Decomposition. PhD thesis, Stanford University.


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