“Printing 3D light field with 1D halftone screening” by Yamazaki and Takaki – ACM SIGGRAPH HISTORY ARCHIVES

“Printing 3D light field with 1D halftone screening” by Yamazaki and Takaki

  • 2012 Posters Yamazaki Printing 3D Light Field with 1D Halftone Screening 07

  • 2012 Posters Yamazaki Printing 3D Light Field with 1D Halftone Screening 01

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Title:

    Printing 3D light field with 1D halftone screening

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Abstract:


    Lenticular printing is an old technique, which enables stereoscopic 3D by recording pictures taken by two or more cameras onto one medium. It is often awkward in its transition between insufficient images due to sparse sampling from the light space. In this paper, we propose a method for making 3D print which reproduces light space represented as a light field by introducing an ideal halftone screening.

References:


    1. M. Levoy, and P. Hanrahan, “Light Field Rendering”, SIGGRAPH ’96, pp. 31–42, 1996
    2. Y. Yoshikawa and Y. Takaki, “Depth tolerance of simple interpolation methods for 3D camera used for natural 3D display”, Proc. SPIE, vol.5243, pp. 165–171, 2003
    3. S. Sakamoto and Y. Takaki, “Three-Dimensional Print Using One-Dimensional Screen Technique”, Jpn. J. Appl. Phys., vol.47, no.7, pp. 5486–5492, 2008


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