“Persona: Real-Time Neural 3D Face Reconstruction for Visual Effects on Mobile Devices” by Liu, Zhang, Zhang and Wei
Conference:
Type(s):
Entry Number: 08
Title:
- Persona: Real-Time Neural 3D Face Reconstruction for Visual Effects on Mobile Devices
Presenter(s)/Author(s):
Abstract:
We present Persona, a real-time human face-oriented visual effect solution on mobile devices. Persona consists of a 3D face tracker with multi-scale reconstruction models for different-level of mobile devices and a visual effect authoring tool. Our face tracker is able to reliably predict a sequence of facial and illumination parameters from a monocular video in real-time. Those parameters can then be used to develop many interesting applications. We demonstrate that our method outperforms existing state-of-the-art work about 3D face reconstruction on mobile devices and showcase results generated by our tool.
References:
Yu Deng, Jiaolong Yang, Sicheng Xu, Dong Chen, Yunde Jia, and Xin Tong. 2019. Accurate 3D Face Reconstruction With Weakly-Supervised Learning: From Single Image to Image Set. In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR) Workshops.
Ivan Grishchenko, Artsiom Ablavatski, Yury Kartynnik, Karthik Raveendran, and Matthias Grundmann. 2020. Attention Mesh: High-fidelity Face Mesh Prediction in Real-time. arXiv:2006.10962 [cs.CV]
Hao Li, Thibaut Weise, and Mark Pauly. 2010. Example-Based Facial Rigging. ACM Transactions on Graphics (Proceedings SIGGRAPH 2010) 29, 3 (July 2010).