“Interacting with large displays from a distance with vision-tracked multi-finger gestural input” by Malik, Ranjan and Balakrishnan

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    Interacting with large displays from a distance with vision-tracked multi-finger gestural input

Session/Category Title:   Reprise of UIST, I8D, and Sandbox: The Videogame Symposium


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Abstract:


    We explore the idea of using vision-based hand tracking over a constrained tabletop surface area to perform multi-finger and whole-hand gestural interactions with large displays from a distance. We develop bimanual techniques to support a variety of asymmetric and symmetric interactions, including fast targeting and navigation to all parts of a large display from the comfort of a desk and chair, as well as techniques that exploit the ability of the vision-based hand tracking system to provide multi-finger identification and full 2D hand segmentation.

References:


    1. Malik, S., Ranjan, A., Balakrishnan, R. (2005). Interacting with Large Displays from a Distance with Vision-tracked Multi-finger Gestural Input. In Proceedings of ACM UIST. p. 43–52.


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