“GPU-accelerated ray casting of node-based implicits” by Lessig, Nowrouzezahrai and Singh

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Title:

    GPU-accelerated ray casting of node-based implicits

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Abstract:


    Node-based implicit surfaces are a popular surface representation for the modeling and animation of organic shapes and natural phenomena. We present a novel GPU ray casting engine for the direct and efficient visualization of these surfaces.

References:


    1. Blinn, J. F. 1982. A generalization of algebraic surface drawing. ACM Trans. Graph. 1, 3, 235–256.


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