“Fundamentals and Overview of Computer Graphics” by Lathrop, Badler, Fichera and Machover – ACM SIGGRAPH HISTORY ARCHIVES

“Fundamentals and Overview of Computer Graphics” by Lathrop, Badler, Fichera and Machover

  • 1988 01 Cover Fundamentals and Overview of Computer Graphics

Conference:


Type(s):


Entry Number: 01

Title:

    Fundamentals and Overview of Computer Graphics

Organizer(s):



Presenter(s)/Author(s):



Abstract:


    TOPICS

    • Introduction to computer graphics/Fichera
      • History
      • Display technologies
      • Fundamental concepts
      • Basic hardware architectures
      • The current market
    • 3-D Modeling/Badler
      • Operations performed on models
      • Surface and boundary models
      • Volume and CSG models
      • Where do models come from?
    • Rendering/Lathrop
      • Wire frame, depth buffer, ray tracing
      • What color is the object at this pixel?
      • Compositioning
      • Aliasing (jaggies and how to deal with them)
    • The user’s view/Machover
      • The software environment
      • General block diagram
      • Different types of programs and packages
      • The role of standards
      • The output environment
      • Forming the picture
      • Hardcopy/Softcopy
      • The input and system environments
    • Demos: How to watch them and what to look for/Fichera, Machover
      • What you see may not be what you get
      • Representative exhibition products

Contents/Schedule PDF:



Contributed By:


    Mary Whitton

Location:


    Charles Babbage Institute Archives, University of Minnesota

Overview Page:



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