“Feature based haptic rendering: architecture, protocol, and application” by Yamashita, Yi and Fukui
Conference:
Type(s):
Interest Area:
- Big Data and Technical
Title:
- Feature based haptic rendering: architecture, protocol, and application
Session/Category Title: 3D UIs and VE
Presenter(s)/Author(s):
Abstract:
Since haptic rendering requires very high control rate (~kHz), it must be separated from graphic rendering and modeling processes. Feature based haptic rendering is a new, general protocol for data exchanging between such decoupled processes.
References:
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3 Lorensen, W. E. and H. E. Cline. Marching Cubes: A High Resolution 3D Surface Construction Algorithm, in Proc, of ACM SIGGRAPH 87, 1987.
4 Avila, R. S. and L. M. Sobierajski. A Haptic Interaction Method for Volume Visualization, in Proc, of Visualization Conf., 1996.
5 Yamashita, J. and Y. Fukui. A Direct Deformation Method, in Proc, of IEEE VRAIS’93, 1993.