“Feature based haptic rendering: architecture, protocol, and application” by Yamashita, Yi and Fukui

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Conference:


Type(s):


Interest Area:


    Big Data and Technical

Title:

    Feature based haptic rendering: architecture, protocol, and application

Session/Category Title:   3D UIs and VE


Presenter(s)/Author(s):



Abstract:


    Since haptic rendering requires very high control rate (~kHz), it must be separated from graphic rendering and modeling processes. Feature based haptic rendering is a new, general protocol for data exchanging between such decoupled processes.

References:


    1 Adachi, Y, T. Kumano, and K. Ogino. Intermediate Representation for Stiff Virtual Objects, in Proc, of IEEE VRAIS’95, 1995.
    2 Mark, W. R. et al. Adding Force Feedback to Graphics Systems: Issues and Solutions, in Proc, of ACM SIGGRAPH 96, 1996.
    3 Lorensen, W. E. and H. E. Cline. Marching Cubes: A High Resolution 3D Surface Construction Algorithm, in Proc, of ACM SIGGRAPH 87, 1987.
    4 Avila, R. S. and L. M. Sobierajski. A Haptic Interaction Method for Volume Visualization, in Proc, of Visualization Conf., 1996.
    5 Yamashita, J. and Y. Fukui. A Direct Deformation Method, in Proc, of IEEE VRAIS’93, 1993.


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