“Directional Occlusion via Multi-Irradiance Mapping” by Misiak and Fuhrmann
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Entry Number: 43
Title:
- Directional Occlusion via Multi-Irradiance Mapping
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Abstract:
We present a new, physically plausible, real-time approach to compute directional occlusion for dynamic objects, lit with image based lighting. For this, we partition the hemisphere into multiple sectors and pre-convolve these into separate irradiance maps. At runtime the contributions of each sector are then individually occluded and summed together.
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Acknowledgements:
We would like to thank Greg Zaal from hdrihaven.com for providing environment maps, as well as Stanford University for their 3D models. Additionally, we thank Philipp Schoemacker and Tobias Bayer for insightful discussions. This work was partially funded by the German Federal Ministry for Economic A airs and Energy under the grant number KF2793703SS3 as part of the ZIM program.