“Design ornamentation & fabrication by multi agent system” by Das and Dutt

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    Design ornamentation & fabrication by multi agent system

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Abstract:


    From a historical perspective, we were extremely intrigued by the organizational complexity and integrity of traditional ornamentation styles in architecture & furniture design. One of the remarkable styles of interest is Rococo or “Late Baroque”, which evolved in France & Italy for architectural structures and furniture décor. This research project is conceived from the notion of how design computation could be a valid medium to generate ornamentation in design, comparable to the one found in traditional architectural & furniture décor style. The research work predominantly studies the extent of ornamentation in Rococo Style at the scale of both Architectural Design and Product Design. Rococo was chosen to understand complexity & structural construction of ornamentation & motif formation. The rich grandeur and florid beauty of the motifs and the sculptural tectonics in Rococo is highly appreciated and thus, intent of the project was to develop a self-organized computational framework, which is calibrated to have the potential to form complex designed artifacts & art forms having unique ornate quality. Adding to that, the project strictly adheres to the objective to create a computational methodology or script which can provide series of such designed artifacts, based on designers input parameters and initial conditions.

References:


    1. Jaime, S. Sichman, Rosaria, and C., Nigel G., 1998 Multi-Agent Systems and Agent-Based Simulation: First International Workshop, MABS ’98, Paris, France, Proceedings (Lecture Notes in Artificial Intelligence) (v. 1534)
    2. Wooldridge, M., 2009, An Introduction to Multi Agent Systems – Second Edition, John Wiley & Sons


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