“Design and realization of stereoscopic 3D for Disney classics” by Tucker-Fico, Goldberg, Koneval, Mayeda, Neuman, et al. … – ACM SIGGRAPH HISTORY ARCHIVES

“Design and realization of stereoscopic 3D for Disney classics” by Tucker-Fico, Goldberg, Koneval, Mayeda, Neuman, et al. …

  • 2011 Talks: Tucker-Fico_Design and Realization of Stereoscopic 3D for Disney Classics

Conference:


Type(s):


Talk Type(s):


Title:

    Design and realization of stereoscopic 3D for Disney classics

Session/Category Title:

    Changing dimensions

Presenter(s)/Author(s):


Moderator(s):



Abstract:


    The stereoscopic conversions of Disney’s The Lion King and Beauty and the Beast required development of novel techniques to art direct, edit, and visualize 3D depth. Producing stereo without geometric models meant the creation of an extensive toolset to create and validate plausible depth for each pixel on screen.

References:


    1. Williams, L. 1991. Shading in two dimensions. Proceedings of Graphics Interface 91, 143–151.


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