“Dancing to the beat of the music” by Wentland, Harker, Cheng, Lundgren, Budac, et al. …
Conference:
Type(s):
Title:
- Dancing to the beat of the music
Presenter(s)/Author(s):
Abstract:
We describe an undergraduate project for real-time analysis of musical beats integrated with dance movements of a graphic character. Several researchers have addressed the problems of automated motion synthesis for virtual choreography [ABB05], animating human athletes [HW98], creating robot dance movements [N*03], and rhythmic motion synthesis based on beat analysis [KPS03]. Our work focuses on creating a database of dance moves, allowing transitions between moves, and having an implementation strategy that allows real time and online support. Figure 1 shows the interface of our software, which allows the users to select a song of their choice under the controls buttons, move the dancer around, add and move lights along with the dancer, and so on.
References:
1. {ABB05} G. Alankus, A. A. Bayazit and O. B. Bayazit, “Automated Motion Synthesis for Dancing Characters,” Journal of Computer Animation and Virtual Worlds, 2005.
2. {Dav05} A. Davidson, “Killer Game programming in Java,” O’Reilly Media, Inc.; 1 edition, 2005.
3. {HW98} J. K. Hodgins and W. L. Wooten, “Animating human athletes,” in Robotics Research, Springer-Verlag, 1998.
4. {N*03} S. Nakaoka et al., “Generating whole body motions for a biped humanoid robot from captured human dances,” IEEE International Conference on Robotics and Automation, 3905–3910, 2003.
5. {KPS03} T. Kim, S. Park and S. Shin, “Rhythmic motion synthesis bassed on motion beat analysis,” ACM Transactions on Graphics, vol. 22, no. 3, 392–401, 2003.
6. {web1}http://staff.aist.go.jp/m.goto/ – Goto’s papers are on this website
7. {web2}http://web.media.mit.edu/~eds/ -Scheirer’s papers are on this website