“Creating spherical worlds” by Compton, Grieve, Goldman, Quigley, Stratton, et al. …

  • ©

Conference:


Type(s):


Title:

    Creating spherical worlds

Session/Category Title:   Spor(T)


Presenter(s)/Author(s):



Abstract:


    Our goal was to deliver procedurally created spherical planets for the game Spore, a considerable departure from our usual flat-world terrain approach. This presented three major problems: how to parameterize the planet’s surface, how to create the surface itself, and how to texture the resulting geometry.


ACM Digital Library Publication:



Overview Page: