“Creating spherical worlds” by Compton, Grieve, Goldman, Quigley, Stratton, et al. … – ACM SIGGRAPH HISTORY ARCHIVES

“Creating spherical worlds” by Compton, Grieve, Goldman, Quigley, Stratton, et al. …

  • 2007 Talks: Compton_Creating Spherical Worlds

Conference:


Type(s):


Talk Type(s):


Title:

    Creating spherical worlds

Session/Category Title:

    Spor(T)

Presenter(s)/Author(s):


Moderator(s):



Abstract:


    Our goal was to deliver procedurally created spherical planets for the game Spore, a considerable departure from our usual flat-world terrain approach. This presented three major problems: how to parameterize the planet’s surface, how to create the surface itself, and how to texture the resulting geometry.


ACM Digital Library Publication:



Overview Page:



Submit a story:

If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org