“Animating quadrupeds with footprints” by Torkos and Panne
Conference:
Type(s):
Interest Area:
- Production & Animation
Title:
- Animating quadrupeds with footprints
Session/Category Title: Dynamics and Character Motion
Presenter(s)/Author(s):
Abstract:
A system for generating animations of quadrupeds from sets of footprints. The animation is built in stages by combining trajectory optimization, inverse kinematics, and passive dynamics.
References:
1 M. Girard. Interactive Design of Computer-Animated Legged Animal Motion, IEEE Computer Graphics and Applications, 7(6), 39-51, June 1987.
2 M. F. Cohen. Interactive Spacetime Control for Animation, In Computer Graphics (SIGGRAPH 92 Proceedings), July 1992, 293-302.
3 M. H. Raibert and J. Hodgins. Animation of Dynamic Legged Locomotion, In Computer Graphics (SIGGRAPH ’91 Proceedings), volume 25, pages 349-358, July 1991.