“Advances in Real-Time Rendering in 3D Graphics and Games II” by Tatarchuk
Conference:
Type(s):
Entry Number: 04
Title:
- Advances in Real-Time Rendering in 3D Graphics and Games II
Course Organizer(s):
Presenter(s)/Author(s):
Abstract:
Description
This course is a continuation of Advances in Real-Time Rendering in 3D Graphics and Games I.
This course is a continuation of Advances in Real-Time Rendering in 3D Graphics and Games I.
Level: Intermediate
Overview Page:
Submit a story:
If you would like to submit a story about this presentation, please contact us: historyarchives@siggraph.org