“Adapting Game and Film Content to VR Experiences” by Whiting, Coull and Smith – ACM SIGGRAPH HISTORY ARCHIVES

“Adapting Game and Film Content to VR Experiences” by Whiting, Coull and Smith

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Conference:


Type(s):


Title:

    Adapting Game and Film Content to VR Experiences

Session/Category Title:   Designing Epic Experiences


Presenter(s)/Author(s):



Abstract:


    An overview of technical and design considerations encountered when adapting existing game and film content to novel VR experiences. Examples include Epic’s Couch Knights and Showdown demos, as well as our collaboration with Weta Digital for the Thief in the Shadows demo, based on the Hobbit films.


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