“A Physically Based Approach to Virtual Character Deformations” by Clutterbuck and Jacobs
Conference:
Type(s):
Title:
- A Physically Based Approach to Virtual Character Deformations
Session/Category Title: Avatar in Depth
Presenter(s)/Author(s):
Abstract:
James Cameron’s “Avatar” required the principal digital characters to be photo-realistic, full-screen, and almost fully naked in hundreds of shots. To accomplish this task, Weta Digital developed a robust character-simulation toolset that delivered the required level of realism.
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