Inventory: Missing Items
If you have SIGGRAPH collectibles you would like to add to the collection, photograph it and send it to historyarchives@siggraph.org
| Year | Title | Category | Volume | Number | Item Type | Quantity |
|---|---|---|---|---|---|---|
| 1999 | SIGGRAPH 1999 Program & Buyer's Guide | Publications | Conference Program / Information, | 1 | ||
| 1999 | SIGGRAPH 1999 The Story of Computer Graphics Booklet | Publications | Animation Publication, Experience Publication, | 0 | ||
| 1999 | Simulating Nature: From Theory to Application | Publications | 26 | Course Notes, Learning Publication, | 0 | |
| 1999 | Smart(er) Animated Agents | Publications | 27 | Course Notes, Learning Publication, | 0 | |
| 1999 | Subdivision for Modeling and Animation | Publications | 37 | Course Notes, Learning Publication, | 0 | |
| 1999 | System Designs for Visualizing Large-Scale Scientific Data | Publications | 9 | Course Notes, Learning Publication, | 0 | |
| 1999 | Virtual Worlds/Real Sounds | Publications | 23 | Course Notes, Learning Publication, | 0 | |
| 1999 | Visualizing Quaternions | Publications | 11 | Course Notes, Learning Publication, | 0 | |
| 1999 | Volume Graphics | Publications | 41 | Course Notes, Learning Publication, | 0 | |
| 1999 | When All You Have is a Hammer, Everything Looks Like a Nail | Publications | 16 | Course Notes, Learning Publication, | 0 | |
| 1999 | Why Does it Do That? 10 Mysteries of Computer Artmaking Revealed Art | Publications | 31 | Course Notes, Learning Publication, | 0 | |
| 1999 | SIGGRAPH 1995 Temporary Tattoo | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1999 | SIGGRAPH 1999 Backpack | Collectibles | Bags + Backpacks, | 1 | ||
| 1999 | SIGGRAPH 1999 Coffee Mug | Collectibles | Mugs + Glasses, | 1 | ||
| 1999 | SIGGRAPH 1999 Conference Pin | Collectibles | Pins + Buttons, | 1 | ||
| 1999 | SIGGRAPH 1999 Paddle Ball | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1999 | SIGGRAPH 1999 Red Keychain | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1999 | SIGGRAPH 1999 Red Show Crew Polo | Collectibles | Clothing, | 1 | ||
| 1999 | SIGGRAPH 1999 SIGGRAPH Professional Chapters Pin Green | Collectibles | Pins + Buttons, | 1 | ||
| 1999 | SIGGRAPH 1999 T-Shirt | Collectibles | Clothing, | 1 | ||
| 1999 | SIGGRAPH 1999 Tote Bag | Collectibles | Bags + Backpacks, | 1 | ||
| 1999 | SIGGRAPH 1999 Watch | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1998 | 3D Computer Animation Workshop | Publications | 34 | Course Notes, Learning Publication, | 0 | |
| 1998 | 3D Geometry Compression | Publications | 21 | Course Notes, Learning Publication, | 0 | |
| 1998 | 3D Visualization in Medicine | Publications | 23 | Course Notes, Learning Publication, | 0 | |
| 1998 | A Basic Guide to Global Illumination | Publications | 5 | Course Notes, Learning Publication, | 0 | |
| 1998 | A Visual Introduction to OpenGL Programming | Publications | 7 | Course Notes, Learning Publication, | 0 | |
| 1998 | Advanced Geometric Techniques for Ray Casting Volumes | Publications | 4 | Course Notes, Learning Publication, | 0 | |
| 1998 | Advanced Graphics Programming Techniques Using OpenGL | Publications | 17 | Course Notes, Learning Publication, | 0 | |
| 1998 | Advanced RenderMan: Beyond the Companion | Publications | 11 | Course Notes, Learning Publication, | 0 | |
| 1998 | Advances in Volume Visualization | Publications | 24 | Course Notes, Learning Publication, | 0 | |
| 1998 | Applications of Visual Perception in Computer Graphics | Publications | 32 | Course Notes, Learning Publication, | 1 | |
| 1998 | Applied Virtual Reality | Publications | 14 | Course Notes, Learning Publication, | 1 | |
| 1998 | Art for Computer Graphicists | Publications | 30 | Course Notes, Learning Publication, | 0 | |
| 1998 | Artificial Life for Graphics, Animation, Multimedia, and Virtual Reality | Publications | 22 | Course Notes, Learning Publication, | 1 | |
| 1998 | Authoring Compelling and Efficient VRML97 Worlds | Publications | 45 | Course Notes, Learning Publication, | 1 | |
| 1998 | Beyond Bottlenecks and Roadblocks: Internetworked 3D Computer Graphics | Publications | 19 | Course Notes, Learning Publication, | 0 | |
| 1998 | Cloth and Clothing in Computer Graphics | Publications | 31 | Course Notes, Learning Publication, | 0 | |
| 1998 | Color Image Coding | Publications | 25 | Course Notes, Learning Publication, | 0 | |
| 1998 | Color Management: Theory and Implementation | Publications | 26 | Course Notes, Learning Publication, | 0 | |
| 1998 | Compositing in the Digital Film Industry: Case Studies in Film Production | Publications | 40 | Course Notes, Learning Publication, | 0 | |
| 1998 | Computer Graphics Beyond the Third Dimension | Publications | 46 | Course Notes, Learning Publication, | 0 | |
| 1998 | Developing High-Performance Graphics Applications for the PC Platform | Publications | 29 | Course Notes, Learning Publication, | 0 | |
| 1998 | Digital Video: Algorithms and Interfaces | Publications | 43 | Course Notes, Learning Publication, | 0 | |
| 1998 | Digital Video: Motion JPEG, MPEG-2, DVC, and DVD | Publications | 44 | Course Notes, Learning Publication, | 0 | |
| 1998 | Education Committee | Publications | Education Publication, | 1 | ||
| 1998 | Exploring Gigabyte Data Sets in Real Time: Algorithms, Data Management and Time-Critical Design | Publications | 2 | Course Notes, Learning Publication, | 0 | |
| 1998 | From Fourier Analysis to Wavelets | Publications | 6 | Course Notes, Learning Publication, | 0 | |
| 1998 | Fundamentals of Video Compression Techniques | Publications | 9 | Course Notes, Learning Publication, | 0 | |
| 1998 | Hardcore AI for Computer Games and Animation | Publications | 10 | Course Notes, Learning Publication, | 0 | |
| 1998 | How to Survive as a Computer Graphics Entrepreneur | Publications | 41 | Course Notes, Learning Publication, | 0 | |
| 1998 | Image-Based Modeling and Rendering | Publications | 15 | Course Notes, Learning Publication, | 0 | |
| 1998 | Immersive Environments: Research, Applications, and Magic | Publications | 38 | Course Notes, Learning Publication, | 0 | |
| 1998 | Interactive Visualization and Web-Based Exploration in the Physical and Natural Sciences | Publications | 35 | Course Notes, Learning Publication, | 1 | |
| 1998 | Introduction to Audio Compression and Representation | Publications | 27 | Course Notes, Learning Publication, | 0 | |
| 1998 | Introduction to Computer Graphics | Publications | 12 | Course Notes, Learning Publication, | 1 | |
| 1998 | Introduction to Programming in Java 3D | Publications | 37 | Course Notes, Learning Publication, | 1 | |
| 1998 | Introduction to VRML97 | Publications | 18 | Course Notes, Learning Publication, | 1 | |
| 1998 | Parallel and Distributed Photo-Realistic Rendering | Publications | 3 | Course Notes, Learning Publication, | 0 | |
| 1998 | Parallel Graphics and Visualization Technology | Publications | 42 | Course Notes, Learning Publication, | 0 | |
| 1998 | Physical Interaction: The Nuts and Bolts of Using Touch Interfaces with Computer Graphics Applications | Publications | 1 | Course Notes, Learning Publication, | 0 | |
| 1998 | Physically Based Modeling | Publications | 13 | Course Notes, Learning Publication, | 0 | |
| 1998 | Procedural Implicit Techniques for Modeling and Texturing | Publications | 16 | Course Notes, Learning Publication, | 0 | |
| 1998 | Real-Time Graphics for Visual Simulation: Advanced Techniques from the Top Down | Publications | 20 | Course Notes, Learning Publication, | 0 | |
| 1998 | Rendering with Radiance: A Practical Tool for Global Illumination | Publications | 33 | Course Notes, Learning Publication, | 0 | |
| 1998 | SIGGRAPH 1998 Seminal Graphics Pioneering Efforts that Shaped the Field | Publications | Learning Publication, Proceeding, | 1 | ||
| 1998 | Subdivision for Modeling and Animation | Publications | 36 | Course Notes, Learning Publication, | 0 | |
| 1998 | The Art of Disney's "Mulan" | Publications | 39 | Course Notes, Learning Publication, | 0 | |
| 1998 | Theory and Practice of "Tour Into the Picture" | Publications | 8 | Course Notes, Learning Publication, | 0 | |
| 1998 | Virtual Humans: Behaviors and Physics, Acting and Reacting | Publications | 28 | Course Notes, Learning Publication, | 0 | |
| 1998 | SIGGRAPH 1998 1998 Keep Jim Blinn in the USA | Collectibles | Pins + Buttons, | 1 | ||
| 1998 | SIGGRAPH 1998 25 Years Silver Teapot | Collectibles | Pins + Buttons, | 1 | ||
| 1998 | SIGGRAPH 1998 ACM SIGGRAPH Education Committee Educator Button | Collectibles | Pins + Buttons, | 1 | ||
| 1998 | SIGGRAPH 1998 Baseball Cap | Collectibles | Hats + Caps, | 1 | ||
| 1998 | SIGGRAPH 1998 Blue Umbrella | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1998 | SIGGRAPH 1998 Coffee Mug | Collectibles | Mugs + Glasses, | 1 | ||
| 1998 | SIGGRAPH 1998 Computer Animation Festival Committee Polo | Collectibles | Clothing, | 1 | ||
| 1998 | SIGGRAPH 1998 Green Guerilla Gallery Polo | Collectibles | Clothing, | 1 | ||
| 1998 | SIGGRAPH 1998 Grey Digital Pavilions Committee Polo | Collectibles | Clothing, | 1 | ||
| 1998 | SIGGRAPH 1998 Highlighter | Collectibles | Other SIGGRAPH Swag, | 0 | ||
| 1998 | SIGGRAPH 1998 Juggling Balls | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1998 | SIGGRAPH 1998 July 1998-December 1999 Calendar | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1998 | SIGGRAPH 1998 Mousepad | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1998 | SIGGRAPH 1998 Red Umbrella | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1998 | SIGGRAPH 1998 SIGGRAPH Lenticular Print SIG kids | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 1998 | SIGGRAPH 1998 SVR T-shirt | Collectibles | Clothing, | 1 | ||
| 1998 | SIGGRAPH 1998 Tan Student Volunteer Baseball Cap | Collectibles | Hats + Caps, | 1 | ||
| 1998 | SIGGRAPH 1998 Tote Bag | Collectibles | Bags + Backpacks, | 1 | ||
| 1998 | SIGGRAPH 1998 White T-shirt 25 | Collectibles | Clothing, | 1 | ||
| 1997 | 3D Computer Animation Workshop | Publications | 26 | Course Notes, Learning Publication, | 0 | |
| 1997 | ACM SIGGRAPH Education Committee Newsletter STUFF | Publications | 1 | Education Publication, | 1 | |
| 1997 | ACM SIGGRAPH Education Committee Newsletter STUFF | Publications | 1 | Education Publication, | 1 | |
| 1997 | ACM SIGGRAPH Education Committee Newsletter STUFF | Publications | 1 | Education Publication, | 0 | |
| 1997 | Advances in Volume Visualization | Publications | 32 | Course Notes, Learning Publication, | 0 | |
| 1997 | Applied Virtual Reality | Publications | 15 | Course Notes, Learning Publication, | 0 | |
| 1997 | Artificial Life for Graphics, Animation, Multimedia, and Virtual Reality | Publications | 23 | Course Notes, Learning Publication, | 0 | |
| 1997 | Authoring Compelling and Efficient VRML 2.0 Worlds | Publications | 28 | Course Notes, Learning Publication, | 0 | |
| 1997 | Beyond Bottlenecks and Roadblocks: Internetwork Computer Graphics | Publications | 18 | Course Notes, Learning Publication, | 0 | |
| 1997 | Computer Animation Using Digital Video for the Web, Multimedia, and Broadcast | Publications | 20 | Course Notes, Learning Publication, | 0 | |
| 1997 | Design and Application of Object-Oriented 3D Visualization Systems | Publications | 7 | Course Notes, Learning Publication, | 0 | |
| 1997 | Designing Real-Time Graphics for Entertainment | Publications | 21 | Course Notes, Learning Publication, | 0 | |
| 1997 | Digital Color | Publications | 13 | Course Notes, Learning Publication, | 0 | |
| 1997 | Exploring Gigabyte Datasets in Real Time: Algorithms, Data Management, and Time-Critical Design | Publications | 4 | Course Notes, Learning Publication, | 0 | |
| 1997 | Interactive Movies: Techniques, Technologies, and Contents | Publications | 16 | Course Notes, Learning Publication, | 0 |

