Inventory: Missing Items – ACM SIGGRAPH HISTORY ARCHIVES

Inventory: Missing Items



If you have SIGGRAPH collectibles you would like to add to the collection, photograph it and send it to historyarchives@siggraph.org
                
Year Title Category Volume Number Item Type Quantity
1999 SIGGRAPH 1999 Program & Buyer's Guide Publications Conference Program / Information, 1
1999 SIGGRAPH 1999 The Story of Computer Graphics Booklet Publications Animation Publication, Experience Publication, 0
1999 Simulating Nature: From Theory to Application Publications 26 Course Notes, Learning Publication, 0
1999 Smart(er) Animated Agents Publications 27 Course Notes, Learning Publication, 0
1999 Subdivision for Modeling and Animation Publications 37 Course Notes, Learning Publication, 0
1999 System Designs for Visualizing Large-Scale Scientific Data Publications 9 Course Notes, Learning Publication, 0
1999 Virtual Worlds/Real Sounds Publications 23 Course Notes, Learning Publication, 0
1999 Visualizing Quaternions Publications 11 Course Notes, Learning Publication, 0
1999 Volume Graphics Publications 41 Course Notes, Learning Publication, 0
1999 When All You Have is a Hammer, Everything Looks Like a Nail Publications 16 Course Notes, Learning Publication, 0
1999 Why Does it Do That? 10 Mysteries of Computer Artmaking Revealed Art Publications 31 Course Notes, Learning Publication, 0
1999 SIGGRAPH 1995 Temporary Tattoo Collectibles Other SIGGRAPH Swag, 1
1999 SIGGRAPH 1999 Backpack Collectibles Bags + Backpacks, 1
1999 SIGGRAPH 1999 Coffee Mug Collectibles Mugs + Glasses, 1
1999 SIGGRAPH 1999 Conference Pin Collectibles Pins + Buttons, 1
1999 SIGGRAPH 1999 Paddle Ball Collectibles Other SIGGRAPH Swag, 1
1999 SIGGRAPH 1999 Red Keychain Collectibles Other SIGGRAPH Swag, 1
1999 SIGGRAPH 1999 Red Show Crew Polo Collectibles Clothing, 1
1999 SIGGRAPH 1999 SIGGRAPH Professional Chapters Pin Green Collectibles Pins + Buttons, 1
1999 SIGGRAPH 1999 T-Shirt Collectibles Clothing, 1
1999 SIGGRAPH 1999 Tote Bag Collectibles Bags + Backpacks, 1
1999 SIGGRAPH 1999 Watch Collectibles Other SIGGRAPH Swag, 1
1998 3D Computer Animation Workshop Publications 34 Course Notes, Learning Publication, 0
1998 3D Geometry Compression Publications 21 Course Notes, Learning Publication, 0
1998 3D Visualization in Medicine Publications 23 Course Notes, Learning Publication, 0
1998 A Basic Guide to Global Illumination Publications 5 Course Notes, Learning Publication, 0
1998 A Visual Introduction to OpenGL Programming Publications 7 Course Notes, Learning Publication, 0
1998 Advanced Geometric Techniques for Ray Casting Volumes Publications 4 Course Notes, Learning Publication, 0
1998 Advanced Graphics Programming Techniques Using OpenGL Publications 17 Course Notes, Learning Publication, 0
1998 Advanced RenderMan: Beyond the Companion Publications 11 Course Notes, Learning Publication, 0
1998 Advances in Volume Visualization Publications 24 Course Notes, Learning Publication, 0
1998 Applications of Visual Perception in Computer Graphics Publications 32 Course Notes, Learning Publication, 1
1998 Applied Virtual Reality Publications 14 Course Notes, Learning Publication, 1
1998 Art for Computer Graphicists Publications 30 Course Notes, Learning Publication, 0
1998 Artificial Life for Graphics, Animation, Multimedia, and Virtual Reality Publications 22 Course Notes, Learning Publication, 1
1998 Authoring Compelling and Efficient VRML97 Worlds Publications 45 Course Notes, Learning Publication, 1
1998 Beyond Bottlenecks and Roadblocks: Internetworked 3D Computer Graphics Publications 19 Course Notes, Learning Publication, 0
1998 Cloth and Clothing in Computer Graphics Publications 31 Course Notes, Learning Publication, 0
1998 Color Image Coding Publications 25 Course Notes, Learning Publication, 0
1998 Color Management: Theory and Implementation Publications 26 Course Notes, Learning Publication, 0
1998 Compositing in the Digital Film Industry: Case Studies in Film Production Publications 40 Course Notes, Learning Publication, 0
1998 Computer Graphics Beyond the Third Dimension Publications 46 Course Notes, Learning Publication, 0
1998 Developing High-Performance Graphics Applications for the PC Platform Publications 29 Course Notes, Learning Publication, 0
1998 Digital Video: Algorithms and Interfaces Publications 43 Course Notes, Learning Publication, 0
1998 Digital Video: Motion JPEG, MPEG-2, DVC, and DVD Publications 44 Course Notes, Learning Publication, 0
1998 Education Committee Publications Education Publication, 1
1998 Exploring Gigabyte Data Sets in Real Time: Algorithms, Data Management and Time-Critical Design Publications 2 Course Notes, Learning Publication, 0
1998 From Fourier Analysis to Wavelets Publications 6 Course Notes, Learning Publication, 0
1998 Fundamentals of Video Compression Techniques Publications 9 Course Notes, Learning Publication, 0
1998 Hardcore AI for Computer Games and Animation Publications 10 Course Notes, Learning Publication, 0
1998 How to Survive as a Computer Graphics Entrepreneur Publications 41 Course Notes, Learning Publication, 0
1998 Image-Based Modeling and Rendering Publications 15 Course Notes, Learning Publication, 0
1998 Immersive Environments: Research, Applications, and Magic Publications 38 Course Notes, Learning Publication, 0
1998 Interactive Visualization and Web-Based Exploration in the Physical and Natural Sciences Publications 35 Course Notes, Learning Publication, 1
1998 Introduction to Audio Compression and Representation Publications 27 Course Notes, Learning Publication, 0
1998 Introduction to Computer Graphics Publications 12 Course Notes, Learning Publication, 1
1998 Introduction to Programming in Java 3D Publications 37 Course Notes, Learning Publication, 1
1998 Introduction to VRML97 Publications 18 Course Notes, Learning Publication, 1
1998 Parallel and Distributed Photo-Realistic Rendering Publications 3 Course Notes, Learning Publication, 0
1998 Parallel Graphics and Visualization Technology Publications 42 Course Notes, Learning Publication, 0
1998 Physical Interaction: The Nuts and Bolts of Using Touch Interfaces with Computer Graphics Applications Publications 1 Course Notes, Learning Publication, 0
1998 Physically Based Modeling Publications 13 Course Notes, Learning Publication, 0
1998 Procedural Implicit Techniques for Modeling and Texturing Publications 16 Course Notes, Learning Publication, 0
1998 Real-Time Graphics for Visual Simulation: Advanced Techniques from the Top Down Publications 20 Course Notes, Learning Publication, 0
1998 Rendering with Radiance: A Practical Tool for Global Illumination Publications 33 Course Notes, Learning Publication, 0
1998 SIGGRAPH 1998 Seminal Graphics Pioneering Efforts that Shaped the Field Publications Learning Publication, Proceeding, 1
1998 Subdivision for Modeling and Animation Publications 36 Course Notes, Learning Publication, 0
1998 The Art of Disney's "Mulan" Publications 39 Course Notes, Learning Publication, 0
1998 Theory and Practice of "Tour Into the Picture" Publications 8 Course Notes, Learning Publication, 0
1998 Virtual Humans: Behaviors and Physics, Acting and Reacting Publications 28 Course Notes, Learning Publication, 0
1998 SIGGRAPH 1998 1998 Keep Jim Blinn in the USA Collectibles Pins + Buttons, 1
1998 SIGGRAPH 1998 25 Years Silver Teapot Collectibles Pins + Buttons, 1
1998 SIGGRAPH 1998 ACM SIGGRAPH Education Committee Educator Button Collectibles Pins + Buttons, 1
1998 SIGGRAPH 1998 Baseball Cap Collectibles Hats + Caps, 1
1998 SIGGRAPH 1998 Blue Umbrella Collectibles Other SIGGRAPH Swag, 1
1998 SIGGRAPH 1998 Coffee Mug Collectibles Mugs + Glasses, 1
1998 SIGGRAPH 1998 Computer Animation Festival Committee Polo Collectibles Clothing, 1
1998 SIGGRAPH 1998 Green Guerilla Gallery Polo Collectibles Clothing, 1
1998 SIGGRAPH 1998 Grey Digital Pavilions Committee Polo Collectibles Clothing, 1
1998 SIGGRAPH 1998 Highlighter Collectibles Other SIGGRAPH Swag, 0
1998 SIGGRAPH 1998 Juggling Balls Collectibles Other SIGGRAPH Swag, 1
1998 SIGGRAPH 1998 July 1998-December 1999 Calendar Collectibles Other SIGGRAPH Swag, 1
1998 SIGGRAPH 1998 Mousepad Collectibles Other SIGGRAPH Swag, 1
1998 SIGGRAPH 1998 Red Umbrella Collectibles Other SIGGRAPH Swag, 1
1998 SIGGRAPH 1998 SIGGRAPH Lenticular Print SIG kids Collectibles Other SIGGRAPH Swag, 1
1998 SIGGRAPH 1998 SVR T-shirt Collectibles Clothing, 1
1998 SIGGRAPH 1998 Tan Student Volunteer Baseball Cap Collectibles Hats + Caps, 1
1998 SIGGRAPH 1998 Tote Bag Collectibles Bags + Backpacks, 1
1998 SIGGRAPH 1998 White T-shirt 25 Collectibles Clothing, 1
1997 3D Computer Animation Workshop Publications 26 Course Notes, Learning Publication, 0
1997 ACM SIGGRAPH Education Committee Newsletter STUFF Publications 1 Education Publication, 1
1997 ACM SIGGRAPH Education Committee Newsletter STUFF Publications 1 Education Publication, 1
1997 ACM SIGGRAPH Education Committee Newsletter STUFF Publications 1 Education Publication, 0
1997 Advances in Volume Visualization Publications 32 Course Notes, Learning Publication, 0
1997 Applied Virtual Reality Publications 15 Course Notes, Learning Publication, 0
1997 Artificial Life for Graphics, Animation, Multimedia, and Virtual Reality Publications 23 Course Notes, Learning Publication, 0
1997 Authoring Compelling and Efficient VRML 2.0 Worlds Publications 28 Course Notes, Learning Publication, 0
1997 Beyond Bottlenecks and Roadblocks: Internetwork Computer Graphics Publications 18 Course Notes, Learning Publication, 0
1997 Computer Animation Using Digital Video for the Web, Multimedia, and Broadcast Publications 20 Course Notes, Learning Publication, 0
1997 Design and Application of Object-Oriented 3D Visualization Systems Publications 7 Course Notes, Learning Publication, 0
1997 Designing Real-Time Graphics for Entertainment Publications 21 Course Notes, Learning Publication, 0
1997 Digital Color Publications 13 Course Notes, Learning Publication, 0
1997 Exploring Gigabyte Datasets in Real Time: Algorithms, Data Management, and Time-Critical Design Publications 4 Course Notes, Learning Publication, 0
1997 Interactive Movies: Techniques, Technologies, and Contents Publications 16 Course Notes, Learning Publication, 0

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