Inventory: Missing Items – ACM SIGGRAPH HISTORY ARCHIVES

Inventory: Missing Items



If you have SIGGRAPH collectibles you would like to add to the collection, photograph it and send it to historyarchives@siggraph.org
                
Year Title Category Volume Number Item Type Quantity
1997 Interactive Walk-Through of Complex Environments Publications 12 Course Notes, Learning Publication, 0
1997 Introduction to Computer Graphics Publications 10 Course Notes, Learning Publication, 0
1997 Introduction to Java3D Publications 35 Course Notes, Learning Publication, 0
1997 Introduction to VRML Publications 9 Course Notes, Learning Publication, 1
1997 Making Direct Manipulation Work in Virtual Reality Publications 30 Course Notes, Learning Publication, 0
1997 Mastering Visible Wisdom: Graphic Design for Usable GUIs of Productivity Tools, Multimedia, and the Web Publications 22 Course Notes, Learning Publication, 0
1997 Motion Capture in Practice Publications 1 Course Notes, Learning Publication, 0
1997 Multiresolution Surface Modeling Publications 25 Course Notes, Learning Publication, 0
1997 New Frontiers in Modeling and Texturing Publications 14 Course Notes, Learning Publication, 0
1997 OpenGL and Window System Integration Publications 24 Course Notes, Learning Publication, 0
1997 Physically Based Modeling Principles and Practice Publications 19 Course Notes, Learning Publication, 0
1997 Principles of Visual Perception and Its Applications in Computer Graphics Publications 33 Course Notes, Learning Publication, 0
1997 Principles of Volume Visualization Publications 31 Course Notes, Learning Publication, 0
1997 Programming Virtual Worlds Publications 29 Course Notes, Learning Publication, 0
1997 Programming with OpenGL: Advanced Techniques Publications 11 Course Notes, Learning Publication, 0
1997 Programming with OpenGL: An Introduction Publications 3 Course Notes, Learning Publication, 0
1997 Scanning and Recording of Motion Picture Film Publications 27 Course Notes, Learning Publication, 0
1997 SIGGRAPH 1997 Educators Program CD-ROM Publications Conference-Related Electronic Media, 1
1997 Sound Bytes VRML Authoring for Noisy Worlds Publications 5 Course Notes, Learning Publication, 0
1997 Stereo Computer Graphics for Virtual Reality Publications 6 Course Notes, Learning Publication, 0
1997 Texture Synthesis with Line Integral Convolution Publications 8 Course Notes, Learning Publication, 0
1997 Virtual Humans: Behaviors and Physics, Acting, and Reacting Publications 17 Course Notes, Learning Publication, 0
1997 Warping and Morphing of Graphical Objects Publications 34 Course Notes, Learning Publication, 0
1997 and 1998 SIGGRAPH 1997; SIGGRAPH 1998 Outreach Button Collectibles Pins + Buttons, 1
1997 and 1998 SIGGRAPH 1997; SIGGRAPH 1998 Outreach Coast to Coast and Beyond Button Collectibles Pins + Buttons, 1
1997 SIGGRAPH 1997 ACM SIGGRAPH Education Committee T-shirt Collectibles Clothing, 1
1997 SIGGRAPH 1997 Brown Guerilla Studio Jacket Collectibles Clothing, 1
1997 SIGGRAPH 1997 Computer Bag Collectibles Bags + Backpacks, 1
1997 SIGGRAPH 1997 Cream Polo Ongoings Committee Collectibles Clothing, 1
1997 SIGGRAPH 1997 Creamy T-shirt Los Angeles Collectibles Clothing, 1
1997 SIGGRAPH 1997 Earrings Collectibles Other SIGGRAPH Swag, 1
1997 SIGGRAPH 1997 Educator Luncheon T-shirt Collectibles Clothing, 1
1997 SIGGRAPH 1997 Fanny Pack Collectibles Bags + Backpacks, 1
1997 SIGGRAPH 1997 Professional Chapter Party Collectibles Clothing, 1
1997 SIGGRAPH 1997 Red Polo Show Crew Collectibles Clothing, 1
1997 SIGGRAPH 1997 Team Leader Baseball Cap Collectibles Hats + Caps, 1
1997 SIGGRAPH 1997 White Beach Ball T-shirt Collectibles Clothing, 1
1997 SIGGRAPH 1997 White Polo Panels Committee Collectibles Clothing, 1
1997 SIGGRAPH 1997 Yellow Sketches Committee Polo Collectibles Clothing, 1
1997 SIGGRAPH 1997 Yellow Yo-Yo Collectibles Other SIGGRAPH Swag, 1
1996 ACM SIGGRAPH Education Committee Newsletter STUFF Publications 1 Education Publication, 0
1996 ACM SIGGRAPH Education Committee Newsletter STUFF Publications 1 Education Publication, 1
1996 ACM SIGGRAPH Education Committee Newsletter STUFF Publications 1 Education Publication, 1
1996 Artificial Life for Graphics, Animation, Multimedia, and Virtual Reality Publications 36 Course Notes, Learning Publication, 1
1996 Creating and Manipulating Sound to Enhance Computer Graphics I: Algorithms and Techniques Publications 17 Course Notes, Learning Publication, 0
1996 Creating and Manipulating Sound to Enhance Computer Graphics II: Applications and Demonstrations Publications 18 Course Notes, Learning Publication, 0
1996 Designing Real-Time 3D Graphics for Entertainment Publications 33 Course Notes, Learning Publication, 0
1996 Digital Color Publications 28 Course Notes, Learning Publication, 0
1996 Fractal Models for Image Synthesis, Compression, and Analysis Publications 27 Course Notes, Learning Publication, 0
1996 Global Illumination in Architecture and Theater Publications 7 Course Notes, Learning Publication, 0
1996 Graphic Design for Usable GUIs Publications 12 Course Notes, Learning Publication, 1
1996 High-Technology Marketing: An Introduction to Key Concepts and Tools for Strategic Marketing of Technology Products Publications 19 Course Notes, Learning Publication, 0
1996 How to Survive as a Computer Graphics Entrepreneur Publications 24 Course Notes, Learning Publication, 0
1996 Implicit Surfaces for Geometric Modeling and Computer Graphics Publications 11 Course Notes, Learning Publication, 0
1996 Information Visualization Publications 8 Course Notes, Learning Publication, 0
1996 Interactive Walkthrough of Large Geometric Databases Publications 35 Course Notes, Learning Publication, 0
1996 Intermediate Digital Compositing Publications 21 Course Notes, Learning Publication, 0
1996 Introduction to Computer Graphics Publications 9 Course Notes, Learning Publication, 0
1996 Introduction to Curves and Surfaces Publications 26 Course Notes, Learning Publication, 1
1996 Introduction to Digital Compositing Publications 20 Course Notes, Learning Publication, 0
1996 Introduction to Virtual Reality Publications 14 Course Notes, Learning Publication, 1
1996 Introduction to VRML Publications 32 Course Notes, Learning Publication, 1
1996 Life-Like, Believable Communication Agents Publications 25 Course Notes, Learning Publication, 0
1996 OpenGL and Window System Integration Publications 22 Course Notes, Learning Publication, 1
1996 Pixel Cinematography: A Lighting Approach for Computer Graphics Publications 30 Course Notes, Learning Publication, 0
1996 Procedural Modeling and Animation Techniques Publications 10 Course Notes, Learning Publication, 0
1996 Programming Animation and Interaction in Open Inventor Publications 39 Course Notes, Learning Publication, 1
1996 Programming with OpenGL: Advanced Rendering Publications 23 Course Notes, Learning Publication, 0
1996 Representations of Geometry for Computer Graphics Publications 29 Course Notes, Learning Publication, 0
1996 Scene Modeling Tools in Open Inventor Publications 38 Course Notes, Learning Publication, 1
1996 SIGGRAPH 1996 Call For Participation Publications Conference-Related Electronic Media, 1
1996 SIGGRAPH 1996 Electronic Theater Booklet Publications Animation Publication, Experience Publication, 0
1996 So Real I Can Almost Touch It: The Use of Touch as an I/O Device for Graphics and Visualization Publications 37 Course Notes, Learning Publication, 1
1996 The Design and Application of Object-Oriented 3D Graphics and Visualization Systems Publications 5 Course Notes, Learning Publication, 0
1996 The Making of "Toy Story" Publications 1 Course Notes, Learning Publication, 0
1996 Visualizing Scientific Data and Information: Focusing on the Physical and Natural Sciences Publications 16 Course Notes, Learning Publication, 0
1996 Volume Visualization: Principles and Practice Publications 34 Course Notes, Learning Publication, 0
1996 Wavelets in Computer Graphics Publications 13 Course Notes, Learning Publication, 0
1996 SIGGRAPH 1996 Backpack Collectibles Bags + Backpacks, 1
1996 SIGGRAPH 1996 Black T-shirt Digital Bayou Collectibles Clothing, 1
1996 SIGGRAPH 1996 Conference Poster Collectibles Posters, 1
1996 SIGGRAPH 1996 Creamy Polo Executive Committee Collectibles Clothing, 1
1996 SIGGRAPH 1996 Creamy T-shirt New Orleans Collectibles Clothing, 1
1996 SIGGRAPH 1996 Earrings Collectibles Other SIGGRAPH Swag, 1
1996 SIGGRAPH 1996 Fanny Pack Collectibles Bags + Backpacks, 1
1996 SIGGRAPH 1996 New Orleans Watch Collectibles Other SIGGRAPH Swag, 1
1996 SIGGRAPH 1996 Purple AV Crew T-shirt Collectibles Clothing, 1
1996 SIGGRAPH 1996 Purple T-shirt Video Review Collectibles Clothing, 1
1996 SIGGRAPH 1996 SIGGRAPH Education Committee Polo Shirt Collectibles Clothing, 1
1996 SIGGRAPH 1996 White T-shirt Krewe Collectibles Clothing, 1
1995 ACM SIGGRAPH Education Committee Newsletter STUFF Publications 1 Education Publication, 1
1995 ACM SIGGRAPH Education Committee Newsletter STUFF Publications 1 Education Publication, 0
1995 Advanced Techniques for Scientific Visualization Publications 30 Course Notes, Learning Publication, 0
1995 An Introduction to Physically Based Modeling Publications 34 Course Notes, Learning Publication, 1
1995 Artificial Life for Graphics, Animation, and Virtual Reality Publications 7 Course Notes, Learning Publication, 1
1995 Computer Vision for Computer Graphics Publications 25 Course Notes, Learning Publication, 0
1995 Designing Real Time 3D Graphics for Entertainment Publications 6 Course Notes, Learning Publication, 0
1995 Developing Advanced Virtual Reality Applications Publications 9 Course Notes, Learning Publication, 0
1995 Dynamic Behaviors for Real-Time Synthetic Humans Publications 11 Course Notes, Learning Publication, 0
1995 Electronic Publishing an CD-ROM Publications 13 Course Notes, Learning Publication, 0
1995 From Start up to Success: Strategic Marketing of Technology Products Publications 20 Course Notes, Learning Publication, 1
1995 Graphic Design for Usable GUls Publications 22 Course Notes, Learning Publication, 1
1995 Graphics Design and Production for Hemispheric Proiection Publications 2 Course Notes, Learning Publication, 1
1995 Interactive Walkthrough of Large Geometric Databases Publications 32 Course Notes, Learning Publication, 0

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