Inventory: Missing Items – ACM SIGGRAPH HISTORY ARCHIVES

Inventory: Missing Items



If you have SIGGRAPH collectibles you would like to add to the collection, photograph it and send it to historyarchives@siggraph.org
                
Year Title Category Volume Number Item Type Quantity
2004 SIGGRAPH 2004 T-Shirt Collectibles Clothing, 1
2004 SIGGRAPH 2004 T-Shirt - Art Gallery Collectibles Clothing, 1
2004 SIGGRAPH 2004 White Poker Chip Collectibles Other SIGGRAPH Swag, 1
2003 3D Hardcopy: Converting Virtual Reality to Physical Models Publications 33 Course Notes, Learning Publication, 0
2003 3D Models From Photos and Videos Publications 15 Course Notes, Learning Publication, 0
2003 Advanced X3D Graphics Publications 6 Course Notes, Learning Publication, 0
2003 Appreciation and Criticism of the Short Animated Film Publications 40 Course Notes, Learning Publication, 0
2003 Beyond Blobs: Recent Advances in Implicit Surfaces Publications 13 Course Notes, Learning Publication, 0
2003 Building Interactive Spaces Publications 23 Course Notes, Learning Publication, 0
2003 Building Physical Interfaces: Making Computer Graphics Interactive Publications 30 Course Notes, Learning Publication, 0
2003 Clothing Simulation and Animation Publications 29 Course Notes, Learning Publication, 0
2003 Commodity Clusters for Immersive Projection Environments Publications 18 Course Notes, Learning Publication, 0
2003 Computer Graphics for Large-Scale Immersive Theaters Publications 25 Course Notes, Learning Publication, 0
2003 Cross-Cultural User-Interface Design for Work, Home, Play, and on the Way Publications 32 Course Notes, Learning Publication, 0
2003 Design of Interactive Multimodal Media Systems Publications 5 Course Notes, Learning Publication, 0
2003 Education Committee Publications Education Publication, 0
2003 Frontiers in Perceptually Based Image Synthesis: Modeling, Rendering, Display, Validation Publications 3 Course Notes, Learning Publication, 0
2003 Fun & Games: An Introduction to Art-Based Game Modding Publications 2 Course Notes, Learning Publication, 0
2003 Geometric Data Structures for Computer Graphics Publications 16 Course Notes, Learning Publication, 0
2003 Global Illumination for Interactive Applications and High-Quality Animations Publications 27 Course Notes, Learning Publication, 0
2003 HDRI and Image-Based Lighting Publications 19 Course Notes, Learning Publication, 0
2003 Intellectual Property, Copyright, and Digital Rights Management for Computer Graphics Publications 17 Course Notes, Learning Publication, 0
2003 Interactive Geometric and Scientific Computations Using Graphics Hardware Publications 11 Course Notes, Learning Publication, 0
2003 Introduction to Computer Graphics Publications 8 Course Notes, Learning Publication, 0
2003 L-Systems and Beyond Publications 4 Course Notes, Learning Publication, 0
2003 Large-Scale Displays for the Masses: Techniques for Building Affordable and Flexible Multi-Projector Large-Scale Displays Publications 39 Course Notes, Learning Publication, 0
2003 Light and Color in the Outdoors Publications 1 Course Notes, Learning Publication, 0
2003 Mathematical Optimization in Graphics and Vision Publications 43 Course Notes, Learning Publication, 0
2003 Monte Carlo Ray Tracing Publications 44 Course Notes, Learning Publication, 0
2003 More Than RGB: Moving Toward Spectral Color Reproduction Publications 24 Course Notes, Learning Publication, 0
2003 Motion Dynamics Animation Workshop Publications 38 Course Notes, Learning Publication, 0
2003 Multiple-View Geometry for Image-Based Modeling Publications 42 Course Notes, Learning Publication, 0
2003 NURBS (Non-Uniform Rational B-Splines): A Primer Publications 31 Course Notes, Learning Publication, 0
2003 Perceptually Based Visualization Design Publications 45 Course Notes, Learning Publication, 0
2003 Performance OpenGL: Platform Independent Techniques Publications 26 Course Notes, Learning Publication, 0
2003 Photorealistic Hair Modeling, Animation, and Rendering Publications 34 Course Notes, Learning Publication, 0
2003 Physically Based Modeling Publications 12 Course Notes, Learning Publication, 0
2003 Physics-Based Sound Synthesis for Graphics and Interactive Systems Publications 36 Course Notes, Learning Publication, 0
2003 Plausible Simulation Publications 35 Course Notes, Learning Publication, 0
2003 Post-Linear Digital Video: Editing, Transcoding, and Content Distribution Publications 28 Course Notes, Learning Publication, 0
2003 Projectors: Advanced Geometric Issues in Applications Publications 21 Course Notes, Learning Publication, 0
2003 Real-Time Shading Publications 7 Course Notes, Learning Publication, 0
2003 RenderMan, Theory and Practice Publications 9 Course Notes, Learning Publication, 0
2003 SIGGRAPH 2003 Advance Program Publications Conference Program / Information, 1
2003 SIGGRAPH 2003 Conference and Exhibition Locator Publications Conference Program / Information, 1
2003 SIGGRAPH 2003 Conference Select CD-ROM Publications Conference-Related Electronic Media, 1
2003 SIGGRAPH 2003 ETECH QT Movies Publications Conference-Related Electronic Media, 0
2003 SIGGRAPH 2003 FSSW Faculty Submitted Student Work Publications Conference-Related Electronic Media, 1
2003 SIGGRAPH 2003 SIGGRAPH Art Show Publications Conference-Related Electronic Media, 1
2003 SIGGRAPH 2003 Trailers Publications Conference-Related Electronic Media, 1
2003 SIGGRAPH 2003 Trailers Publications Conference-Related Electronic Media, 0
2003 Simulating Nature: Realistic and Interactive Techniques Publications 41 Course Notes, Learning Publication, 0
2003 SVG and SMIL for Interactive Multimedia Documents Publications 37 Course Notes, Learning Publication, 0
2003 The OpenGL Shading Language Publications 22 Course Notes, Learning Publication, 0
2003 Theory and Practice of Non-Photorealistic Graphics: Algorithms, Methods, and Production Systems Publications 10 Course Notes, Learning Publication, 0
2003 There Can Be Only One: Independent Animation Production for the Lonely Publications 20 Course Notes, Learning Publication, 0
2003 Tracking a Baseball for Broadcast Television Publications 14 Course Notes, Learning Publication, 0
2003 SIGGRAPH 2003 30th Anniversary Gold Teapot Pin Collectibles Pins + Buttons, 1
2003 SIGGRAPH 2003 30th Anniversary Silver Pin Collectibles Pins + Buttons, 1
2003 SIGGRAPH 2003 Black-Gray T-shirt Collectibles Clothing, 1
2003 SIGGRAPH 2003 Coffee Mug Collectibles Mugs + Glasses, 1
2003 SIGGRAPH 2003 Earrings Collectibles Other SIGGRAPH Swag, 1
2003 SIGGRAPH 2003 Guerilla Studio Button Collectibles Pins + Buttons, 1
2003 SIGGRAPH 2003 Lenticular print of Bonnie Mitchell Collectibles Other SIGGRAPH Swag, 1
2003 SIGGRAPH 2003 Light-Blue Polo San Diego Collectibles Clothing, 1
2003 SIGGRAPH 2003 Orlando SIGGRAPH Pin Collectibles Pins + Buttons, 0
2003 SIGGRAPH 2003 Professional Chapters T-shirt Front Collectibles Clothing, 1
2003 SIGGRAPH 2003 Professional Chapters Tank-top Collectibles Clothing, 1
2003 SIGGRAPH 2003 Sony Lanyard Collectibles Other SIGGRAPH Swag, 1
2003 SIGGRAPH 2003 White Chapters Party Long Sleeve T-shirt Collectibles Clothing, 1
2003 SIGGRAPH 2003 White Tank top Professional Chapter Collectibles Clothing, 1
2002 A Field Guide to Digital Color Publications 21 Course Notes, Learning Publication, 0
2002 A Practical Guide to Global Illumination Using Photon Mapping Publications 43 Course Notes, Learning Publication, 0
2002 Acquiring Material Models Using Inverse Rendering Publications 39 Course Notes, Learning Publication, 0
2002 Advanced Global Illumination Publications 2 Course Notes, Learning Publication, 0
2002 Advanced Issues in Level of Detail Publications 14 Course Notes, Learning Publication, 0
2002 Advanced Virtual Medicine: Techniques and Applications for Virtual Endoscopy Publications 52 Course Notes, Learning Publication, 0
2002 An Interactive Introduction to OpenGL Programming Publications 59 Course Notes, Learning Publication, 0
2002 Beyond Blobs: Recent Advances in Implicit Surfaces Publications 29 Course Notes, Learning Publication, 0
2002 Building Interactive Spaces Publications 34 Course Notes, Learning Publication, 0
2002 Character Setup From Rig Mechanics to Skin Deformations: A Practical Approac Publications 30 Course Notes, Learning Publication, 0
2002 Commodity Clusters for Immersive Projection Environments Publications 47 Course Notes, Learning Publication, 0
2002 Design and Implementation of Direct Manipulation in 3D Publications 20 Course Notes, Learning Publication, 0
2002 Design of Interactive Multimodal Media Systems Publications 15 Course Notes, Learning Publication, 0
2002 Developing Efficient Graphics Software Publications 3 Course Notes, Learning Publication, 0
2002 Dynamic Media on Demand: Exploring Wireless and Wired Streaming Technologies and Content Publications 48 Course Notes, Learning Publication, 0
2002 Education Committee Publications Education Publication, 0
2002 High-Quality Volume Graphics on Consumer PC Hardware Publications 42 Course Notes, Learning Publication, 0
2002 Human-Centered Processes in Virtual Environments: Methodologies and Real-Life Case Studies Publications 6 Course Notes, Learning Publication, 0
2002 Image Processing for Volume Graphics Publications 50 Course Notes, Learning Publication, 0
2002 Image-Based Lighting Publications 5 Course Notes, Learning Publication, 0
2002 Image-Based Modeling Publications 44 Course Notes, Learning Publication, 0
2002 Imagery, Symbolism, and Human Consciousness Publications 56 Course Notes, Learning Publication, 0
2002 Intellectual Property, Copyright, and Digital Rights Management for Computer Graphics Publications 53 Course Notes, Learning Publication, 0
2002 Interactive Geometric Computations Using Graphics Hardware Publications 31 Course Notes, Learning Publication, 0
2002 Introducing X3D Publications 7 Course Notes, Learning Publication, 0
2002 Introduction to Computer Graphics Publications 33 Course Notes, Learning Publication, 0
2002 Introduction to SVG and SMIL Publications 24 Course Notes, Learning Publication, 0
2002 Introduction to the Impact of Public Policy on Computer Graphics Publications 38 Course Notes, Learning Publication, 0
2002 Level Set and PDE Methods for Computer Graphics Publications 10 Course Notes, Learning Publication, 0
2002 Light Interaction With Plants Publications 26 Course Notes, Learning Publication, 0
2002 Mathematical Optimization in Graphics and Vision Publications 51 Course Notes, Learning Publication, 0
2002 Mathematics and Physics for Coding Motion and Interactivity in Web Graphics Publications 1 Course Notes, Learning Publication, 0
2002 Motion Capture: Pipeline, Applications, and Use Publications 28 Course Notes, Learning Publication, 0

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