Inventory: Missing Items
If you have SIGGRAPH collectibles you would like to add to the collection, photograph it and send it to historyarchives@siggraph.org
| Year | Title | Category | Volume | Number | Item Type | Quantity |
|---|---|---|---|---|---|---|
| 2004 | SIGGRAPH 2004 T-Shirt | Collectibles | Clothing, | 1 | ||
| 2004 | SIGGRAPH 2004 T-Shirt - Art Gallery | Collectibles | Clothing, | 1 | ||
| 2004 | SIGGRAPH 2004 White Poker Chip | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 2003 | 3D Hardcopy: Converting Virtual Reality to Physical Models | Publications | 33 | Course Notes, Learning Publication, | 0 | |
| 2003 | 3D Models From Photos and Videos | Publications | 15 | Course Notes, Learning Publication, | 0 | |
| 2003 | Advanced X3D Graphics | Publications | 6 | Course Notes, Learning Publication, | 0 | |
| 2003 | Appreciation and Criticism of the Short Animated Film | Publications | 40 | Course Notes, Learning Publication, | 0 | |
| 2003 | Beyond Blobs: Recent Advances in Implicit Surfaces | Publications | 13 | Course Notes, Learning Publication, | 0 | |
| 2003 | Building Interactive Spaces | Publications | 23 | Course Notes, Learning Publication, | 0 | |
| 2003 | Building Physical Interfaces: Making Computer Graphics Interactive | Publications | 30 | Course Notes, Learning Publication, | 0 | |
| 2003 | Clothing Simulation and Animation | Publications | 29 | Course Notes, Learning Publication, | 0 | |
| 2003 | Commodity Clusters for Immersive Projection Environments | Publications | 18 | Course Notes, Learning Publication, | 0 | |
| 2003 | Computer Graphics for Large-Scale Immersive Theaters | Publications | 25 | Course Notes, Learning Publication, | 0 | |
| 2003 | Cross-Cultural User-Interface Design for Work, Home, Play, and on the Way | Publications | 32 | Course Notes, Learning Publication, | 0 | |
| 2003 | Design of Interactive Multimodal Media Systems | Publications | 5 | Course Notes, Learning Publication, | 0 | |
| 2003 | Education Committee | Publications | Education Publication, | 0 | ||
| 2003 | Frontiers in Perceptually Based Image Synthesis: Modeling, Rendering, Display, Validation | Publications | 3 | Course Notes, Learning Publication, | 0 | |
| 2003 | Fun & Games: An Introduction to Art-Based Game Modding | Publications | 2 | Course Notes, Learning Publication, | 0 | |
| 2003 | Geometric Data Structures for Computer Graphics | Publications | 16 | Course Notes, Learning Publication, | 0 | |
| 2003 | Global Illumination for Interactive Applications and High-Quality Animations | Publications | 27 | Course Notes, Learning Publication, | 0 | |
| 2003 | HDRI and Image-Based Lighting | Publications | 19 | Course Notes, Learning Publication, | 0 | |
| 2003 | Intellectual Property, Copyright, and Digital Rights Management for Computer Graphics | Publications | 17 | Course Notes, Learning Publication, | 0 | |
| 2003 | Interactive Geometric and Scientific Computations Using Graphics Hardware | Publications | 11 | Course Notes, Learning Publication, | 0 | |
| 2003 | Introduction to Computer Graphics | Publications | 8 | Course Notes, Learning Publication, | 0 | |
| 2003 | L-Systems and Beyond | Publications | 4 | Course Notes, Learning Publication, | 0 | |
| 2003 | Large-Scale Displays for the Masses: Techniques for Building Affordable and Flexible Multi-Projector Large-Scale Displays | Publications | 39 | Course Notes, Learning Publication, | 0 | |
| 2003 | Light and Color in the Outdoors | Publications | 1 | Course Notes, Learning Publication, | 0 | |
| 2003 | Mathematical Optimization in Graphics and Vision | Publications | 43 | Course Notes, Learning Publication, | 0 | |
| 2003 | Monte Carlo Ray Tracing | Publications | 44 | Course Notes, Learning Publication, | 0 | |
| 2003 | More Than RGB: Moving Toward Spectral Color Reproduction | Publications | 24 | Course Notes, Learning Publication, | 0 | |
| 2003 | Motion Dynamics Animation Workshop | Publications | 38 | Course Notes, Learning Publication, | 0 | |
| 2003 | Multiple-View Geometry for Image-Based Modeling | Publications | 42 | Course Notes, Learning Publication, | 0 | |
| 2003 | NURBS (Non-Uniform Rational B-Splines): A Primer | Publications | 31 | Course Notes, Learning Publication, | 0 | |
| 2003 | Perceptually Based Visualization Design | Publications | 45 | Course Notes, Learning Publication, | 0 | |
| 2003 | Performance OpenGL: Platform Independent Techniques | Publications | 26 | Course Notes, Learning Publication, | 0 | |
| 2003 | Photorealistic Hair Modeling, Animation, and Rendering | Publications | 34 | Course Notes, Learning Publication, | 0 | |
| 2003 | Physically Based Modeling | Publications | 12 | Course Notes, Learning Publication, | 0 | |
| 2003 | Physics-Based Sound Synthesis for Graphics and Interactive Systems | Publications | 36 | Course Notes, Learning Publication, | 0 | |
| 2003 | Plausible Simulation | Publications | 35 | Course Notes, Learning Publication, | 0 | |
| 2003 | Post-Linear Digital Video: Editing, Transcoding, and Content Distribution | Publications | 28 | Course Notes, Learning Publication, | 0 | |
| 2003 | Projectors: Advanced Geometric Issues in Applications | Publications | 21 | Course Notes, Learning Publication, | 0 | |
| 2003 | Real-Time Shading | Publications | 7 | Course Notes, Learning Publication, | 0 | |
| 2003 | RenderMan, Theory and Practice | Publications | 9 | Course Notes, Learning Publication, | 0 | |
| 2003 | SIGGRAPH 2003 Advance Program | Publications | Conference Program / Information, | 1 | ||
| 2003 | SIGGRAPH 2003 Conference and Exhibition Locator | Publications | Conference Program / Information, | 1 | ||
| 2003 | SIGGRAPH 2003 Conference Select CD-ROM | Publications | Conference-Related Electronic Media, | 1 | ||
| 2003 | SIGGRAPH 2003 ETECH QT Movies | Publications | Conference-Related Electronic Media, | 0 | ||
| 2003 | SIGGRAPH 2003 FSSW Faculty Submitted Student Work | Publications | Conference-Related Electronic Media, | 1 | ||
| 2003 | SIGGRAPH 2003 SIGGRAPH Art Show | Publications | Conference-Related Electronic Media, | 1 | ||
| 2003 | SIGGRAPH 2003 Trailers | Publications | Conference-Related Electronic Media, | 1 | ||
| 2003 | SIGGRAPH 2003 Trailers | Publications | Conference-Related Electronic Media, | 0 | ||
| 2003 | Simulating Nature: Realistic and Interactive Techniques | Publications | 41 | Course Notes, Learning Publication, | 0 | |
| 2003 | SVG and SMIL for Interactive Multimedia Documents | Publications | 37 | Course Notes, Learning Publication, | 0 | |
| 2003 | The OpenGL Shading Language | Publications | 22 | Course Notes, Learning Publication, | 0 | |
| 2003 | Theory and Practice of Non-Photorealistic Graphics: Algorithms, Methods, and Production Systems | Publications | 10 | Course Notes, Learning Publication, | 0 | |
| 2003 | There Can Be Only One: Independent Animation Production for the Lonely | Publications | 20 | Course Notes, Learning Publication, | 0 | |
| 2003 | Tracking a Baseball for Broadcast Television | Publications | 14 | Course Notes, Learning Publication, | 0 | |
| 2003 | SIGGRAPH 2003 30th Anniversary Gold Teapot Pin | Collectibles | Pins + Buttons, | 1 | ||
| 2003 | SIGGRAPH 2003 30th Anniversary Silver Pin | Collectibles | Pins + Buttons, | 1 | ||
| 2003 | SIGGRAPH 2003 Black-Gray T-shirt | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 Coffee Mug | Collectibles | Mugs + Glasses, | 1 | ||
| 2003 | SIGGRAPH 2003 Earrings | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 2003 | SIGGRAPH 2003 Guerilla Studio Button | Collectibles | Pins + Buttons, | 1 | ||
| 2003 | SIGGRAPH 2003 Lenticular print of Bonnie Mitchell | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 2003 | SIGGRAPH 2003 Light-Blue Polo San Diego | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 Orlando SIGGRAPH Pin | Collectibles | Pins + Buttons, | 0 | ||
| 2003 | SIGGRAPH 2003 Professional Chapters T-shirt Front | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 Professional Chapters Tank-top | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 Sony Lanyard | Collectibles | Other SIGGRAPH Swag, | 1 | ||
| 2003 | SIGGRAPH 2003 White Chapters Party Long Sleeve T-shirt | Collectibles | Clothing, | 1 | ||
| 2003 | SIGGRAPH 2003 White Tank top Professional Chapter | Collectibles | Clothing, | 1 | ||
| 2002 | A Field Guide to Digital Color | Publications | 21 | Course Notes, Learning Publication, | 0 | |
| 2002 | A Practical Guide to Global Illumination Using Photon Mapping | Publications | 43 | Course Notes, Learning Publication, | 0 | |
| 2002 | Acquiring Material Models Using Inverse Rendering | Publications | 39 | Course Notes, Learning Publication, | 0 | |
| 2002 | Advanced Global Illumination | Publications | 2 | Course Notes, Learning Publication, | 0 | |
| 2002 | Advanced Issues in Level of Detail | Publications | 14 | Course Notes, Learning Publication, | 0 | |
| 2002 | Advanced Virtual Medicine: Techniques and Applications for Virtual Endoscopy | Publications | 52 | Course Notes, Learning Publication, | 0 | |
| 2002 | An Interactive Introduction to OpenGL Programming | Publications | 59 | Course Notes, Learning Publication, | 0 | |
| 2002 | Beyond Blobs: Recent Advances in Implicit Surfaces | Publications | 29 | Course Notes, Learning Publication, | 0 | |
| 2002 | Building Interactive Spaces | Publications | 34 | Course Notes, Learning Publication, | 0 | |
| 2002 | Character Setup From Rig Mechanics to Skin Deformations: A Practical Approac | Publications | 30 | Course Notes, Learning Publication, | 0 | |
| 2002 | Commodity Clusters for Immersive Projection Environments | Publications | 47 | Course Notes, Learning Publication, | 0 | |
| 2002 | Design and Implementation of Direct Manipulation in 3D | Publications | 20 | Course Notes, Learning Publication, | 0 | |
| 2002 | Design of Interactive Multimodal Media Systems | Publications | 15 | Course Notes, Learning Publication, | 0 | |
| 2002 | Developing Efficient Graphics Software | Publications | 3 | Course Notes, Learning Publication, | 0 | |
| 2002 | Dynamic Media on Demand: Exploring Wireless and Wired Streaming Technologies and Content | Publications | 48 | Course Notes, Learning Publication, | 0 | |
| 2002 | Education Committee | Publications | Education Publication, | 0 | ||
| 2002 | High-Quality Volume Graphics on Consumer PC Hardware | Publications | 42 | Course Notes, Learning Publication, | 0 | |
| 2002 | Human-Centered Processes in Virtual Environments: Methodologies and Real-Life Case Studies | Publications | 6 | Course Notes, Learning Publication, | 0 | |
| 2002 | Image Processing for Volume Graphics | Publications | 50 | Course Notes, Learning Publication, | 0 | |
| 2002 | Image-Based Lighting | Publications | 5 | Course Notes, Learning Publication, | 0 | |
| 2002 | Image-Based Modeling | Publications | 44 | Course Notes, Learning Publication, | 0 | |
| 2002 | Imagery, Symbolism, and Human Consciousness | Publications | 56 | Course Notes, Learning Publication, | 0 | |
| 2002 | Intellectual Property, Copyright, and Digital Rights Management for Computer Graphics | Publications | 53 | Course Notes, Learning Publication, | 0 | |
| 2002 | Interactive Geometric Computations Using Graphics Hardware | Publications | 31 | Course Notes, Learning Publication, | 0 | |
| 2002 | Introducing X3D | Publications | 7 | Course Notes, Learning Publication, | 0 | |
| 2002 | Introduction to Computer Graphics | Publications | 33 | Course Notes, Learning Publication, | 0 | |
| 2002 | Introduction to SVG and SMIL | Publications | 24 | Course Notes, Learning Publication, | 0 | |
| 2002 | Introduction to the Impact of Public Policy on Computer Graphics | Publications | 38 | Course Notes, Learning Publication, | 0 | |
| 2002 | Level Set and PDE Methods for Computer Graphics | Publications | 10 | Course Notes, Learning Publication, | 0 | |
| 2002 | Light Interaction With Plants | Publications | 26 | Course Notes, Learning Publication, | 0 | |
| 2002 | Mathematical Optimization in Graphics and Vision | Publications | 51 | Course Notes, Learning Publication, | 0 | |
| 2002 | Mathematics and Physics for Coding Motion and Interactivity in Web Graphics | Publications | 1 | Course Notes, Learning Publication, | 0 | |
| 2002 | Motion Capture: Pipeline, Applications, and Use | Publications | 28 | Course Notes, Learning Publication, | 0 |

